 |
|
RomanGod
|
|
Are the costs for units truely fixed to go no higher than 1000 Shields?
I'm applying unit costs from TETurkhan's Test of Time, to my C3C map.
|
|
|  |
 |
|
GIDustin
|
|
That does appear to be the case. Editor wont allow anything higher.
- GIDustin
|
|
|  |
 |
|
RomanGod
|
|
Anyone know of a way so I can have a 10,000 shield limit, instead of a 1,000 shield limit?
|
|
|  |
 |
|
GIDustin
|
|
nope. The value of the cost is stored as a long integer, meaning that it can be from 0-4294967295. When i went into that test BIQ i made, everything appeared to work correctly.
- GIDustin
|
|
|  |
 |
|
GIDustin
|
|
yes yes it does. Perhaps a patch to fix that.
- GIDustin
|
|
|  |
 |
|
RomanGod
|
|
I downloaded Hackman7.3. I opened the map using hex format, and I don't get what you get Dustin. I made a 100 change in shield value for a unit (Tact Nuke). There were differences in columns, not in a row of numbers.
Anyone got suggestions for the stupid impaired?
|
|
|  |
 |
|
GIDustin
|
|
Hopefilly this graphic helps.
Basically, find the "PRTO_yourunit". Put your cursor right before that, then count 44 characters further into the biq. That is the beginning of the cost, which is 4 chars long.
This shows the location of the cost for the default settler. Since the cost is 30, we can prove the location of the cost.
- GIDustin
Attachment: hexcosts.gif
This has been downloaded 34 time(s).
|
|
|  |
 |
|
RomanGod
|
|
quote: Originally posted by GIDustin
Hopefilly this graphic helps.
Basically, find the "PRTO_yourunit". Put your cursor right before that, then count 44 characters further into the biq. That is the beginning of the cost, which is 4 chars long.
This shows the location of the cost for the default settler. Since the cost is 30, we can prove the location of the cost.
- GIDustin |
The ASCII isn't in text, it's encypted... so I need to decypt the file duh! (hits hand on forehead). And I don't know if we are using the same system. I forgot the name of the system, and the print screen won't save a jpeg. What I get is...
0000.0091 00 00 3B 9B 6C 22 5A
The left column goes in seqence, with the bit structure.
LOL!! *sigh* what program are you using Dustin? And where's my manners, thanks for all guidence too.
|
|
|  |
 |
|
GIDustin
|
|
First, to decrypt it, go into the editor, go to View->Options, and uncheck "Compress files". Then re-save, and open the new file.
The program I use is editpad pro. http://www.editpadpro.com I love it so much I licensed it, however, you can download a demo on that site. If your editor doesnt display the text like my SS does, it may be extremely difficult to do the change.
Also, I might note, if you change the cost value in a hex editor, then the next time you open the file in the civ3editor, it will give you errors when you go to look at that unit. So, if you are going to increase costs this way, wait until closer to the release of the file so you dont have to repeat the hex edit (especially if you dont have the ASCII thing like I do)
- GIDustin
|
|
|  |
 |
|
GIDustin
|
|
On another note, printscreen copies your current screen to the clipboard, you still have to get it into file form. Go into a graphics editor, and do a "Edit->Paste", and it should paste the screenshot into the editor, and then you can save the file.
|
|
|  |
All times are GMT. The time now is 05:32. Apolyton Time is 00:32. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|