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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > Intersite DG: Apolyton Team > Fortify All Tricks...
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Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:32
  Old Post 12-11-2003 20:16
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Fortify All Tricks... Increase the size of your Attachments

Mongoose201, now that 1BC is partially back up, posted the following:

quote:

Another quick note for all teams.

The ''fortify all'' exploit is just that, and exploit. And should not be employed by any team at any time.

Thanks


Now I know he means it in reference to what GWT has been doing with a land-based fortify all. That said, it would seem that if what GWT has done with the fortify all is an "exploit" and Mongoose has made the ruling that any use of the fortify all to exploit the timing of the fortification is an exploit and should not be used.... then we probably shouldn't use the fortify all "trick" regarding naval units, should we?

Just thought that, given Mongoose's post, we should rehash this.

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:32
  Old Post 12-11-2003 20:59
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agreed. If we want to see 3 tiles we should move 2 with our galleys then fortify on the last move.

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:32
  Old Post 12-11-2003 21:06 Visit Master Zen's homepage!
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finally, a ruling on this!

btw, during the chat with the Firaxis and Breakaway staff on Nov. 4 I asked if the 3 tile view on ships was a bug, and it was not. That's a relief. That still, however, does not justify the fort all.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:32
  Old Post 12-11-2003 22:12
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Agreed, let's stop using 'fortify all' altogether.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:32
  Old Post 13-11-2003 00:38
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Agreed. However, we can use the fort all command if all units have movement points left.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:32
  Old Post 13-11-2003 01:36
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quote:
Originally posted by BigFree
Agreed. However, we can use the fort all command if all units have movement points left.


Of course. I think only the potentially exploitive uses that are being ruled out.

Hot_Enamel is offline Hot_Enamel
Emperor
Melbourne, Australia
Aug 2002
time: 14:32
  Old Post 13-11-2003 03:03
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Remove this text

Agreed

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:32
  Old Post 13-11-2003 19:41
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quote:
btw, during the chat with the Firaxis and Breakaway staff on Nov. 4 I asked if the 3 tile view on ships was a bug, and it was not. That's a relief. That still, however, does not justify the fort all.


BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:32
  Old Post 13-11-2003 23:01
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quote:
Originally posted by Master Zen

btw, during the chat with the Firaxis and Breakaway staff on Nov. 4 I asked if the 3 tile view on ships was a bug, and it was not.


I knew it was a feature MZ.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:32
  Old Post 15-11-2003 09:20
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Finally

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

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and the Apolyton University
Jun 2002
time: 21:32
  Old Post 15-11-2003 11:41
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So is it considered an exploit now or a legal move?

MJW is offline MJW
Prince
MN,USA
Jul 2002
time: 23:32
  Old Post 15-11-2003 23:21 Visit MJW's homepage!
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an exploit

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:32
  Old Post 16-11-2003 07:42
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Ah crud. I maintain there is nothing wrong with it at all, but if that's the POV of mongoose - that is how it is.

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