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DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:13
Arrow  Old Post 24-12-2000 11:30 Visit DarthVeda's homepage!
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#1 Report this post to a moderator
Stop dreaming... the time is near at hand. Got spare money?

I hope to send the first two parts of Kyokujitsu to my playtesters sometime tomorrow night.

Here's the rough draft of the first part's event file (I'm still working on it)--drool is appreciated

Don't take a peek if you want to be surprised when you play...

code:
;------------------------------------------------------------ ; ; Events file for Kyokujitsu ; ; By: DarthVeda ; December 24, 2000 ; Version 1.0 ; Events for July - September 1937 ; ;------------------------------------------------------------ @BEGINEVENTS @DEBUG @INITFLAG ;------------------------------------------------------------ ; ; Japanese Requesition Events ; ; The following events will allow the Japanese player to ; acquire additional units ; ;------------------------------------------------------------ @IF ReceivedTechnology receiver=IJA technology=87 @THEN CreateUnit owner=IJA unit=Nipponese Count=3 veteran=No homecity=Tokyo locations 78,80,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJA technology=86 @THEN CreateUnit owner=IJA unit=Nipponese Count=3 veteran=No homecity=Tokyo locations 78,80,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJA technology=85 @THEN CreateUnit owner=IJA unit=Nipponese Count=2 veteran=No homecity=Tokyo locations 78,80,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJA technology=83 @THEN CreateUnit owner=IJA unit=Nipponese veteran=No homecity=Tokyo locations 78,80,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJA technology=87 @THEN ChangeMoney receiver=IJA amount=-45 TakeTechnology whom=IJA Collapse technology=87 @ENDIF @IF ReceivedTechnology receiver=IJA technology=86 @THEN ChangeMoney receiver=IJA amount=-45 @ENDIF @IF ReceivedTechnology receiver=IJA technology=85 @THEN ChangeMoney receiver=IJA amount=-45 @ENDIF @IF ReceivedTechnology receiver=IJA technology=83 @THEN ChangeMoney receiver=IJA amount=-45 @ENDIF @IF ReceivedTechnology receiver=IJA technology=90 @THEN CreateUnit owner=IJA unit=Ki-10 Perry veteran=No homecity=Tokyo locations 78,80,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJA technology=90 @THEN ChangeMoney receiver=IJA amount=-80 TakeTechnology whom=IJA technology=90 @ENDIF @IF ReceivedTechnology receiver=IJA technology=91 @THEN CreateUnit owner=IJA unit=Artillery veteran=No homecity=Tokyo locations 78,80,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJA technology=91 @THEN CreateUnit owner=IJA unit=Armored Infantry veteran=No homecity=Tokyo locations 78,80,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJA technology=91 @THEN ChangeMoney receiver=IJA amount=-50 TakeTechnology whom=IJA technology=91 @ENDIF @IF ReceivedTechnology receiver=IJA technology=99 @THEN CreateUnit owner=IJA unit=Transport veteran=No homecity=Tokyo locations 78,80,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJA technology=99 @THEN ChangeMoney receiver=IJA amount=-80 TakeTechnology whom=IJA technology=99 @ENDIF @IF ReceivedTechnology receiver=IJN technology=87 @THEN CreateUnit owner=IJN unit=Marines Count=2 veteran=No homecity=Hiroshima locations 57,71,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJN technology=86 @THEN CreateUnit owner=IJN unit=Marines Count=2 veteran=No homecity=Hiroshima locations 57,71,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJN technology=85 @THEN CreateUnit owner=IJN unit=Marines veteran=No homecity=Hiroshima locations 57,71,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJN technology=83 @THEN CreateUnit owner=IJN unit=Marines veteran=No homecity=Hiroshima locations 57,71,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJN technology=87 @THEN ChangeMoney receiver=IJN amount=-45 TakeTechnology whom=IJN Collapse technology=87 @ENDIF @IF ReceivedTechnology receiver=IJN technology=86 @THEN ChangeMoney receiver=IJN amount=-45 @ENDIF @IF ReceivedTechnology receiver=IJN technology=85 @THEN ChangeMoney receiver=IJN amount=-45 @ENDIF @IF ReceivedTechnology receiver=IJN technology=83 @THEN ChangeMoney receiver=IJN amount=-45 @ENDIF @IF ReceivedTechnology receiver=IJN technology=90 @THEN CreateUnit owner=IJN unit=A2N1 veteran=No homecity=Hiroshima locations 57,71,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJN technology=90 @THEN ChangeMoney receiver=IJN amount=-80 TakeTechnology whom=IJN technology=90 @ENDIF @IF ReceivedTechnology receiver=IJN technology=91 @THEN CreateUnit owner=IJN unit=Artillery veteran=No homecity=Hiroshima locations 57,71,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJN technology=91 @THEN ChangeMoney receiver=IJN amount=-45 TakeTechnology whom=IJN technology=91 @ENDIF @IF ReceivedTechnology receiver=IJN technology=92 @THEN CreateUnit owner=IJN unit=G3M3 Nell veteran=No homecity=Hiroshima locations 57,71,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJN technology=92 @THEN ChangeMoney receiver=IJN amount=-120 TakeTechnology whom=IJN technology=92 @ENDIF @IF ReceivedTechnology receiver=IJN technology=93 @THEN CreateUnit owner=IJN unit=D1A2 Susie veteran=No homecity=Hiroshima locations 57,71,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJN technology=93 @THEN ChangeMoney receiver=IJN amount=-100 TakeTechnology whom=IJN technology=93 @ENDIF @IF ReceivedTechnology receiver=IJN technology=94 @THEN JustOnce Delay delay=9 CreateUnit owner=IJN unit=Fleet Carrier veteran=No homecity=Hiroshima locations 57,71,1 endlocations @ENDIF @IF ReceivedTechnology receiver=IJN technology=94 @THEN ChangeMoney receiver=IJN amount=-1000 TakeTechnology whom=IJN technology=94 @ENDIF ;------------------------------------------------------------ ; Historical Events ; ; The following events help carve history through China ; ;------------------------------------------------------------ @IF CityTaken city=Peiping attacker=IJA defender=Chinese @THEN Text ^With the fall of Peiping the Japanese touch off ^the second Sino-Japanese conflict. The city is ^lightly defended and falls without much of a fight. ^ ^Peiping, soon renamed Peking by the Japanese ^conquerors, falls with no attrocities committed by ^the occuping army. Japanese High Command commends ^Generals Kotouki and Kawakishi for their soldiers ^Discipline. EndText @ENDIF @IF CityTaken city=Shanghai attacker=Anybody defender=Chinese @THEN Text ^The best trained troops in China prove to be ^no match for the might of the Imperial Japanese ^Army. After months of fighting the International ^city finally falls to the invading armies of Japan. ^ ^China has exhausted its best troops for naut. Nothing ^now stands between Japan and the capture of Nanking, ^the capitol of China. EndText @ENDIF @IF Turn turn=1 @THEN Text ^Further south toward the city of Shanghai, Japanese ^troops encounter massive resistance in and outside ^the city as Chiang Kai-Shek pours his best German- ^trained troops into the defense of the city in hopes ^of impressing the foreign delegates of the city enough ^to convince their governments to intervene on China's ^behalf. ^ ^In a twist of fate, the Chinese air force, in one of ^it's rare appearances during the war, attempts to bomb ^Japanese cruisers outside of Shanghai. Missing, the bombs ^are accidentally dropped on the foreign part of the city. ^The western powers are most unimpressed with the Chinese. ^ ^Japanese generals have noted that it will be impossible ^to take Nanking without first securing the port of Shanghai. ^The small garrison at Shanghai will need to be reinforced ^if it is to be successful. endtext @ENDIF @IF Turn turn=1 @THEN CreateUnit owner=Chinese unit=Chinese Elite Count=2 veteran=Yes homecity=None locations 30,48,1 endlocations @ENDIF @IF Turn turn=2 @THEN CreateUnit owner=Chinese unit=Cavalry Count=4 veteran=Yes homecity=None locations 28,42,1 26,44,1 24,46,1 endlocations @ENDIF @IF Turn turn=2 @THEN CreateUnit owner=Chinese unit=Chinese Elite Count=2 veteran=Yes homecity=None locations 30,48,1 endlocations @ENDIF @IF Turn turn=1 @THEN Text ^In the North, the Chinese resistance in the Yellow ^river valley proves to be tenacious after the fall ^of Peiping rallies the Chinese towards the South. ^ ^A new danger faces the occupying Japanese, as they ^skirt the boundaries of Communist territory. Japanese ^soldiers now face the combined threat of Communist ^guerillas and Kuomintang warlord armies. ^ ^It will be hard to press on and capture the river ^junction at Suchow without first cutting off its ^supply lines through the North at Tsining and Licheng endtext @ENDIF @IF Turn turn=0 @AND UnitKilled unit=Chinese Regulars attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Chinese Irregulars Count=1 veteran=No homecity=None locations 41,25,1 39,25,1 endlocations @ENDIF @IF Turn turn=0 @AND UnitKilled unit=Chinese Irregulars attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Chinese Irregulars Count=1 veteran=No homecity=None locations 41,25,1 39,25,1 endlocations @ENDIF @IF Turn turn=1 @AND UnitKilled unit=Chinese Regulars attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Chinese Irregulars Count=1 veteran=No homecity=None locations 39,25,1 39,27,1 endlocations @ENDIF @IF Turn turn=1 @AND UnitKilled unit=Chinese Irregulars attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Chinese Irregulars Count=1 veteran=No homecity=None locations 39,25,1 39,27,1 endlocations @ENDIF @IF Turn turn=2 @AND UnitKilled unit=Chinese Regulars attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Chinese Irregulars Count=1 veteran=No homecity=None locations 39,27,1 38,28,1 endlocations @ENDIF @IF Turn turn=2 @AND UnitKilled unit=Chinese Irregulars attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Chinese Irregulars Count=1 veteran=No homecity=None locations 39,27,1 38,28,1 endlocations @ENDIF @IF Turn turn=Every @THEN CreateUnit Randomize owner=Chinese unit=Chinese Irregulars Count=2 veteran=Yes homecity=None locations 42,22,1 40,26,1 45,25,1 endlocations @ENDIF @IF Turn turn=Every @THEN CreateUnit Randomize owner=Chinese unit=Guerillas Count=2 veteran=Yes homecity=None locations 33,25,1 37,23,1 40,20,1 endlocations @ENDIF @IF CityTaken city=Shanghai attacker=Anybody defender=Chinese @THEN Text ^The best trained troops in China prove to be ^no match for the might of the Imperial Japanese ^Army. After months of fighting the International ^city finally falls to the invading armies of Japan. ^ ^China has exhausted its best troops for naut. Nothing ^now stands between Japan and the capture of Nanking, ^the capitol of China. EndText Flag who=Chinese state=On flag=0 @ENDIF @IF CityTaken city=Nanking attacker=Anybody defender=Chinese @THEN Text ^With the fall of Nanking, comes possibly one of the ^worst single attrocities comitted during the entire ^war. In what becomes known as the massacre, or more ^popularly, the Rape of Nanking, thousands of Chinese ^civilians are abused physically and sexually in a ^bloodbath that lasts more than a week. Japanese, ^celebrating their conquest of the capitol of China ^after a long and hard campaign through middle China, ^plunder the city and abuse its citizens for pleasure. ^ ^Soldiers rape women on street corners and in their own ^homes. Men and women alike are taken for target practice ^or are used as Japanese slaves. Over fifty thousand people ^are slaughtered by the Japanese during the ordeal. All ^sorts of methods of brutality are used, as Japanese Soldiers ^practice their swordsmanship in mutilating innoent Chinese. EndText @ENDIF @IF CityTaken city=Nanking attacker=Anybody defender=Chinese @THEN Text ^As the week wears on in Nanking, the U.S.S. Panay, a United ^States gunboat cruising the adjacent Yangzte, is attacked ^and sunk by Japanese warplanes. An infuriated United States ^nearly goes to war with Japan over the matter, the Ludlow ^resolution failing by a mere 21 votes in the U.S. Congress. ^Many Japanese go to the U.S. embassy in Tokyo to express ^regret for the destruction of the Panay. ^ ^High Command views this operation as a strategic success ^but a diplomatic nightmare. They advise you to discipline ^your soldiers better in the future. ^ ^The operation was not a complete disaster, as 750 Industrial ^Points were requesitioned from your quick capture of the ^Chinese capitol. Nanking's armory and all kinds of stores ^were taken before the Kuomintang had the time to secure them ^and withdraw them. EndText @ENDIF @IF CityTaken city=Nanking attacker=Anybody defender=Chinese @THEN Text ^In a reated note, the Chinese have begun to move their war ^effort hundreds of miles upstream to Chunking. The majority ^of Chinese industry and government now resides hundreds of ^miles away from the front lines. Be that as it may, the ^Chinese army, and especially the Guerillas and Partisans ^already in the area present a credible threat until the ^strength can be gathered to continue the offensive into ^mainland China. EndText @ENDIF ;------------------------------------------------------------ ; ; Events dealing with the fall of Suchow ; ; The following events will put a big flood in China ; ;------------------------------------------------------------ @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN Text ^With the capture of Suchow, the bitterly fought Yellow River ^vally campaign has come to an end. Rather than let the ^whole of southern China fall to the advancing Japanese ^army, Chiang has ordered the dikes along the Yellow River ^to be blown! ^ ^Water, spilling over the banks completely alters the course ^of the river, killing thousands and completing flooding the ^area for what will likely be months. EndText @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=1 maprect 24,28,24,28,24,28,24,28 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=1 maprect 25,29,25,29,25,29,25,29 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=1 maprect 26,30,26,30,26,30,26,30 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=1 maprect 27,31,27,31,27,31,27,31 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=1 maprect 28,32,28,32,28,32,28,32 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=1 maprect 29,33,29,33,29,33,29,33 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=1 maprect 31,33,31,33,31,33,31,33 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=1 maprect 35,35,35,35,35,35,35,35 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=1 maprect 36,36,36,36,36,36,36,36 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=1 maprect 38,36,38,36,38,36,38,36 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=1 maprect 40,36,40,36,40,36,40,36 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=1 maprect 42,36,42,36,42,36,42,36 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=1 maprect 43,37,43,37,43,37,43,37 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=10 maprect 23,31,23,31,23,31,23,31 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=10 maprect 24,32,24,32,24,32,24,32 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=10 maprect 24,34,24,34,24,34,24,34 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=10 maprect 24,36,24,36,24,36,24,36 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=10 maprect 25,37,25,37,25,37,25,37 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN ChangeTerrain Map=1 terraintype=10 maprect 25,39,25,39,25,39,25,39 @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 24,28,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 25,29,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 26,30,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 27,30,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 29,31,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 28,33,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 31,31,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 30,32,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 29,33,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 31,33,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 33,33,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 31,35,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 31,37,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 30,36,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 29,35,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 28,34,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 27,33,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 25,33,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 26,34,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 27,35,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 25,33,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 28,36,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 29,37,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 30,38,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 25,35,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 26,36,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 28,38,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 29,39,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 26,38,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 27,39,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 28,40,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 29,41,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 28,43,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 33,37,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 33,35,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 34,35,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 35,35,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 36,36,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 36,34,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 38,36,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 39,37,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 39,35,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 40,36,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 41,37,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 42,36,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 43,37,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 44,38,1 endlocations @ENDIF @IF CityTaken city=Suchow attacker=Anybody defender=Chinese @THEN CreateUnit owner=Chinese unit=Deluge veteran=Yes homecity=None locations 27,31,1 endlocations @ENDIF ;------------------------------------------------------------ ; ; File Change Statement ; ; The part of the program where we make the User work for ; their enjoyment ; ;------------------------------------------------------------ @IF Turn turn=3 @AND CheckFlag who=Chinese flag=0 state=On @THEN Text ^High command congratulates you on your capture of Shanghai ^before the fall of Winter and before Chiang Kai-Shek could ^reinforce his positions around his capitol. They have ^decided that your services as commander are definately ^what is needed at the front lines. ^ ^Congratulations--you have successfully completed part one ^of Kyokujitsu! Before you make any more moves, you need ^to save your game as "k.sav" and run k.bat in the ^Kyokujitsu directory. Once you have loaded part TWO, ^you may load the save game "k.sav" and continue on. EndText @ENDIF @IF Turn turn=3 @AND CheckFlag who=chinese flag=0 state=Off @THEN Text ^High command is disgusted that your forces have been unable ^to secure Shanghai from the Chinese. Furthermore your lack ^of resolve has convinced foreign powers to intervene on ^behalf of the Chinese. Japanese soldiers in Manchuria begin ^to dig trenches for the winter as soldiers in Shanghai pull ^out and the Kuomintang reinforce the Yellow River valley. ^ ^High command has decided to rescind your command over Japanese ^operations. YOU HAVE BEEN RELIEVED. ^ ^Unfortunately, you have lost the first part of Kyokujitsu. But, ^you can always go back and try again! endtext EndGame endscreens=No @ENDIF @ENDEVENTS

Cam is offline Cam
King
Australia
Jan 1970
time: 14:43
Smile  Old Post 24-12-2000 20:24 Visit Cam's homepage!
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#2 Report this post to a moderator
Got spare money?

But where's the bold and adventurous use of flags and masks???


You must be delighted to have reached this point! I eagerly look forward to your final grand travail!

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:13
Smile  Old Post 28-12-2000 09:02 Visit techumseh's homepage!
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Enter the AD-FREE zone

And I'm dying to find out what a "deluge" unit is!

PolarisGL is offline PolarisGL
King
The Observatory
Mar 2000
time: 05:13
Post  Old Post 28-12-2000 20:46 Visit PolarisGL's homepage!
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#4 Report this post to a moderator
Help yourself to an AD-FREE life

The Japanese call Japan "Nihon" in English, Nippon. Its confusing, isn't it?

MagyarCrusader
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Not Yet
time:
Post  Old Post 03-01-2001 02:11
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Remove this text

When exactly is this scenario supposed to be finished?

St Leo is offline St Leo
King of Scenario League
Member of the Apolyton Social Democratic Party
Jul 2005
time: 00:13
Wink  Old Post 03-01-2001 02:40 Visit St Leo<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Support Apolyton or Terrorists Win

Last summer

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St. Leo
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DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:13
Post  Old Post 03-01-2001 07:57 Visit DarthVeda's homepage!
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#7 Report this post to a moderator
Support Apolyton buy from Amazon

Quiet You!

S_Palpatine is offline S_Palpatine
Settler

Nov 1999
time: 05:13
  Old Post 03-01-2001 12:09
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Time is near at hand my . . . you get the idea.

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