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Throne of Zeus
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So far Conquests is fantastic. Hit my first 'bug', at least I hope it is, tonight.
I was playing Hittites on a relatively easy level. Built up about ten cities. I had about 200 gold.
I got a message about a massive barbarian uprising near some backwater town I just started and ended up with about 20 horse type units there. They defeated my one warrior naturally. Then all the rest of the barbarians repeatedly plundered the town. Every one of them that came through took about 15 gold, all in a single turn. I was down to about 20 gold in the whole Empire when they were done. All in one turn.
It was like my entire Empire's treasury was in this one lil population 1 town laying out for them to plunder.
I've been playing Civ since the first edition. I don't remember anything like this happening, even though I usually play with the barbs on low level.
Tell me this isn't a new "feature" please.
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Throne of Zeus
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Maybe I didn't make it clear. Of course the barbs have always taken some gold, presumably in some ratio to the size of the town vs. the overall empire.
These were repeated attacks on the same single turn, each one of which took as much gold as the whole barbarian attack used to take.
I suspect it is related to the fact that the town now survives the attack, whereas it used to be destroyed.
I may be a newbie to this board, I am not a newby to Civ. Certainly less experienced than some of the pros here, but this is new. Unless it was in PTW, which I never played.
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Throne of Zeus
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lol, yeah it did, but the bigger issue is whether this was intended. I can always learn to be more careful about where I build a new town if that is a new rule, but it is a bit ridiculous to lose most of your treasury in a tiny village in the sticks.
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Lord Nuclear
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Breakaway, Atari, Firaxis any confirmation on this?
Last edited by Lord Nuclear on 13-11-2003 at 10:37
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Throne of Zeus
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I have lost many wonders to barbarians when they attacked cities that contained the wonder. That has nothing to do with the issue I am raising.
Some folks seem to think I am complaining about barbarians attacking or have never played Civ before. I'm not claiming to be a guru, but I have played several hundred games since the very first Civ came out. It is one of my top five favorite games.
I built the town
I built a barracks
I got a 'huge uprising warning'
I had one warrior in the town
I had about 20 (literally) barb horse show up
The warrior killed a few
The rest attacked repeatedly on the same turn and got over 200 gold out of about 230 in the whole treasury.
There were just a slew of attacks on a single town in the same turn, each one of which took a chunk of gold.
If this has 'always been part of the game' I've certainly missed it. Usually there was a single attack after the town was overrun, not 15 of them in one turn.
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mimi
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Where Moose are Meat
Feb 2002 time: 01:32
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Actually, it was these barbarian uprisings and having to watch as 20 horsemen plundered my tiny outlying town and took all the hard earned money I had been saving to use to buy techs when I finally met some more advanced civs that now causes me to turn barbs off completely (no huts either)
I freaking hate them! Got to a point there'd be an uprising and they'd bypass the AI and 3 batches of 10-15 of them would head straight to my towns. I learned to spend my money fast and move all my troops out of the towns to save them too...
Sucky barbs...
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Plotinus
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They could take over cities in Civ1 too. Very cool, especially with their red colour, not shared by any of the "real" civs. Barbarians were much more fun in those days!
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kwpulliam1973
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Think of it as the price you pay for the ability to farm them - Otherwise we just have to turn them off
Kevin
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