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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > A little hexediting tidbit...
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Miner is offline Miner
Prince
of London
Jul 1999
time: 05:13
  Old Post 14-01-2001 19:15 Visit Miner's homepage!
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#1 Report this post to a moderator
A little hexediting tidbit... Inflate your Upload Space

In Allards' hex editing guide, he states the byte offset (A) for finding the game version.
He is correct for all except Test of Time, which he has down as 31. It is in fact 32. Only a small correction I know but this might be useful for someone!

I tested this with the Midgard and the Time Threat Paradox scenarios, as well as various FW scenarios converted to ToT using CivConverter.

Allard HS is offline Allard HS
Prince
NL
Jan 1970
time: 06:13
Post  Old Post 14-01-2001 20:02 Visit Allard HS's homepage!
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#2 Report this post to a moderator
Help yourself to an AD-FREE life

I haven't installed ToT at the moment, so I can't verify, but can it be that that is the patched version of ToT? I use the unpatched version..

Gothmog is offline Gothmog
Prince
Minas Morgul
Jan 1970
time: 00:13
Post  Old Post 15-01-2001 21:35
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Enter the AD-FREE zone

The version number for Test of Time is hex'32'. That's how I coded civtweak. Civtweak also reckons hex'31' to be a Test of Time file.

------------------
"There is no tiddle-taddle nor pibble-pabble in Pompey's camp."

Miner is offline Miner
Prince
of London
Jul 1999
time: 05:13
Question  Old Post 16-01-2001 02:02 Visit Miner's homepage!
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#4 Report this post to a moderator
Increase the size of your Attachments

Hmmm. I have the patch. Maybe it is 31 for unpatched and 32 for patched? But how would applying a patch (to the civ2.exe) make a change to a scenario made with the unpatched version (Midgard)? Anyone like to supply a scenario from an unpatched version of ToT?

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