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Visceral
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I've got a problem and I don't know how to fix it. A couple of my very large cities with granaries and surrounded by irrigated, railroaded squares are somehow, inexplicably, experiencing food shortages, and their population has plummeted with no end in sight. One of them is down to 7 (from 15!) and they're STILL having a food shortage. What the hell?!! How do I stop this bullshit?
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Visceral
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I found the problem, something I didn't even think about at first (it's been a long time since I've played): the city had too many entertainers/scientists/tax collectors and not nearly enough workers to produce enough food to support it.
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Gilgamensch
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France
Jun 2002 time: 06:32
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As Maniac already mentioned:
If enemy units went over your land (and stopped there), the worker will be changed to entertainer. Sometimes quit annoying, if it happens every round.
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Visceral
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Ah, I didn't know that could cause workers to be changed. The weird thing is, the enemy hasn't gotten anywhere near that city, ever. I'm way ahead of them in tech and while they were destroying improvements around one of my border towns, I started sending fast units to intercept and destroy their pitiful invasion forces before they even got that far. Anyways, it shouldn't be a problem again until I make contact with another civ; I just started blitzkrieg against them and they're falling very quickly to my vastly superior forces.
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VetLegion
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They don't care if you siege their cities, but I always thought dice for Sneak Attack was thrown once for each unit... so the less contact your units have with the enemy, less chance for Sneak Attack.
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