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aoav160
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After I won a space race game I decided to keep playing until the map was one color. After building a large amount of units my cities quit producing them. I still had plenty of money per turn, when statrting a another turn the cities would say they produced another unit but there would not be anything there, and my citizens moods were ok.
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Bleyn
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Not to mention that even in a 31(32) civ game in Conquests, it still works out to an average of 128 units per Civ. And that's the worst case scenerio average. An typical 8(9) civ game is going to run around 455 units per civ.
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aoav160
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Maybe an option allowing users to set the limit higher could be added to the next patch.
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