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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > City size in C3C editor
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Sim is offline Sim
Chieftain

Dec 2002
time: 05:32
  Old Post 17-11-2003 00:33
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City size in C3C editor Remove this text

Could you please help me with a problem in the C3C editor?

When I set the city size, where can I see which is the highest possible number of citizens that can be supported by the food in the city?

And where can I see which improvements are in a city without starting the game?
I see there is the possibility to add improvements ... but I can't find where I can see which are already in that city. Is it possible?

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 17-11-2003 00:42
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quote:
When I set the city size, where can I see which is the highest possible number of citizens that can be supported by the food in the city?


You don't

quote:
And where can I see which improvements are in a city without starting the game?


It's a list just like the list of which civs can build a unit. Those element that are highlighted are in the city.

EDIT: I just made Emperor!

Last edited by Kuciwalker on 18-11-2003 at 05:59

Sim is offline Sim
Chieftain

Dec 2002
time: 05:32
  Old Post 17-11-2003 01:12
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quote:
You don't :|


That's awkward.

Why didn't they think of it?


quote:
It's a list just like the list of which civs can build a unit. Those element that are highlighted are in the city.


I don't see any highlightened improvements. I have just the list with all improvements, and when I click on "ok", it is inserted into the city (which I can see when I start the game), but the list of improvements in the editor remains unchanged.
No highlightened improvements, none are missing on the list.

EDIT: Well, I can insert an improvement, and then it's highlightened. But when I insert another, the first is deleted.
What can I do? How can I activate some, without activating those which are between two I want to activate? (Space bar doesn't work)?


Do you have any ideas what I can do here?


By the way ... it is not possible to set citizens of different nationalities into a city, right?
It's a pity.

Thanks for your answer.


quote:
EDIT: I just made Emperor!


Congratulations!

Last edited by Sim on 17-11-2003 at 01:22

kring is offline kring
King
Wichita,KS,USA
Dec 2001
time: 23:32
  Old Post 17-11-2003 13:42 Visit kring's homepage!
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Using Shift will allow you to highlight a range of improvements. Using Control will allow you to specify multiple improvements that aren't necessarily in order (for example, you want improvements A, D, G, and I, but not the ones in between).

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:32
  Old Post 17-11-2003 22:17
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quote:
Originally posted by Sim


Why didn't they think of it?


No need to. A cities size is determined by the amount of food available. I doubt that there even is a maximum number of citizens.

Sim is offline Sim
Chieftain

Dec 2002
time: 05:32
  Old Post 19-11-2003 02:23
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#6 Report this post to a moderator
Lose 30 kilos (of popups)

That is exactly what I was talking about.

I can't see in the editor whether a city suffers already of shortage when I give it a certain size.

So I don't know what is the highes possible number of citizens that I can set without loading the game.

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