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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-General > New bug discovered...???
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cronos_qc is offline cronos_qc
Warlord
Québec City
Nov 2002
time: 00:32
Post  Old Post 17-11-2003 04:19
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#1 Report this post to a moderator
Old bug rediscovered... Tired of ads?

Look at this picture:

=======
Condition:
Civ3 Conquest 1.0
Epic Game
Forbidden Palace have a new flag checked: +50% Tax Output for the city where it's built
=======
Since 50 turn, I received more money than I'm suppose to get each turn.

I've post this picture and this saved game.

Saves game:
http://apolyton.net/upload/files/cr...eZulu1995AD.zip

Attachment: civ3.jpg
This has been downloaded 87 time(s).

Last edited by cronos_qc on 17-11-2003 at 04:43

dexters is offline dexters
King
Vancouver, Canada
Nov 2001
time: 05:32
  Old Post 17-11-2003 04:24 Visit dexters's homepage!
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#2 Report this post to a moderator
Avatar Enlargement: We've got the solution

It's already been discovered. See the Bug fixes thread and official Bugs thread. The game counts international payments twice. This actually seems to benefit the AI quite a bit since they have tons of money now, at least the leading AI civs. Part of me don't want it fixed, but then again, I also accumate tons of money myself, which makes all sorts of play possible.



Have a nice day.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:32
  Old Post 17-11-2003 04:26
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#3 Report this post to a moderator
Get a bigger avatar today!

Does the money get charged twice as well, or is gc created during the transactions?

cronos_qc is offline cronos_qc
Warlord
Québec City
Nov 2002
time: 00:32
  Old Post 17-11-2003 04:32
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#4 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by dexters
It's already been discovered. See the Bug fixes thread and official Bugs thread. The game counts international payments twice. This actually seems to benefit the AI quite a bit since they have tons of money now, at least the leading AI civs. Part of me don't want it fixed, but then again, I also accumate tons of money myself, which makes all sorts of play possible.



Have a nice day.



... Ok Thanx. Sorry for this post, I'll look a second times in the bug thread.

But why don't you want this fixed?
====

Thanks!

dexters is offline dexters
King
Vancouver, Canada
Nov 2001
time: 05:32
  Old Post 17-11-2003 04:32 Visit dexters's homepage!
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#5 Report this post to a moderator
Put an end to popups!

I'm pretty sure money payouts (outbound) gets only deducted once.

quote:
Originally posted by cronos_qc


... Ok Thanx. Sorry for this post, I'll look a second times in the bug thread.

But why don't you want this fixed?
====

Thanks!


I want it fixed. If you read my post carefully, you will see I was simply reflecting on the fact how AI seems to have a lot more cash floating around now because of this same bug, since they too get paid twice in their interenational dealings (at least we know now they do engage in large gpt deals since we never had a way of finding out for sure before)

That said, it needs to be fixed. But I'll miss the rich AIs.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:32
  Old Post 17-11-2003 05:37
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#6 Report this post to a moderator
Put an end to popups!

The reason is that some find that any breaks that help the AI are good. The problem is that you can take advantage of it by making lots of GPT deals. Make all of your payment lump sum and now you can exploit the bug. The AI will still get it break form the other civs deals.

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