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publius
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Stealth doesn't work properly with the new anti-air units. They are able to shoot down stealth fighters and bombers just like other planes.
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publius
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Yes, once you equalize their stats. The unedited stats give stealth fighters and bombers increased defense scores, which means they tend to shoot down other planes when they get intercepted (ie 5% of the time). But they're getting hit by antiaircraft just as often as the other planes, which kind of reduces their value.
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publius
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This can't be that hard to program - all it would take is one check against that stealth ability. And the SAM battery you build in the city seems to ignore the stealth planes, so they've done it before. Very disappointing, from both a the realism and gameplay standpoints...
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publius
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Even if it's not so easy to code, this seems like a pretty important problem. What's the point of having stealth units that get shot down by AA? I'm thinking of modding them out of the game entirely.
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