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GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:32
  Old Post 18-11-2003 02:58 Visit GhengisFarb's homepage!
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#1 Report this post to a moderator
The 32nd Civ. Avatar Enlargement: We've got the solution

Apparently Conquests does come with 32 civs. There are eight completely new Epic leaderhead sets and Pedia icons, etc.

I assume Charles is the leader of Austria but what are Austria's stats and UU supposed to be?

This wasn't put in the Creation forum because it isn't about creating anything, its about activating the eight civ.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:32
  Old Post 18-11-2003 03:01
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The civ is in one conquest you can get all the stats out from it.

However there is a hardocded limit that prevents the game from having more than 32 civs including barbarians, so you can't add Austria to the game without rremoving any other civ.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:32
  Old Post 18-11-2003 03:03
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I think that in some chat Firaxis and BA planed them to be Militaristic and Industrial (but that was before they introduced 2 new traits).

Personally I think that they wit well.

Their UU is Hussar (you can see it in Napoleon scenario).

Don't kniow about planed stats for them (I doubt that scenarios specific stats from Napoleon scenario matter).

SirOsis is offline SirOsis
King
Oregon
Nov 2001
time: 21:32
  Old Post 18-11-2003 03:24
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Here is a pic of their stats in the MP version of the Napoleonic scenario:



Here is their UU the Hussar (6.4.2)

SirOsis is offline SirOsis
King
Oregon
Nov 2001
time: 21:32
  Old Post 18-11-2003 03:34
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Of course in the scenario cavalry are 90 shields and 5.2.2 unlike the cavalry in the normal game of 80 shields and 6.3.3.

So what the Hussar should be in a "normal" game of civ3 is open to debate.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:32
  Old Post 18-11-2003 03:37
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I think that in some chat Firaxis and BA mentioned 7.3.3 stats, but I'm not sure.

SirOsis is offline SirOsis
King
Oregon
Nov 2001
time: 21:32
  Old Post 18-11-2003 03:47
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7.3.3 sounds good. What do you think about the shields? 85 or 90 shields?

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:32
  Old Post 18-11-2003 04:06
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Avatar Enlargement: We've got the solution

just 80

SirOsis is offline SirOsis
King
Oregon
Nov 2001
time: 21:32
  Old Post 18-11-2003 06:30
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It has not been as easy as I thought it would be to add Austria to the game. I have done it however. I based the Austrian civ on the Napoleon conquest. There are some differences such as the leader is Charles V and I set the Hussar to 7.3.3 80 shields.

In order to have Austria as a civ you also need to edit PediaIcons.txt.

I noticed in the PediaIcons.txt that under the neutral victory there is an error in the #RACE_BYZANTINES section. Isabelle is the leader head when it should be Theodora. Change the following line: art\leaderheads\x_isabell victory neutral.pcx to art\leaderheads\X2_Theodora advisor.pcx

Austria is also not included in this file so any reference in the civlopedia shows a question mark unless the following lines are added:

#RACE_AUSTRIA
art\leaderheads\x2_Charles_V victory neutral.pcx
art\advisors\x2_Charles_V advisor.pcx

#HAPPY_RACE_AUSTRIA
art\leaderheads\x2_Charles_V victory happy lg.pcx

#SHAPP_RACE_AUSTRIA
art\leaderheads\x2_Charles_V victory happy sm.pcx

#LKISS_RACE_AUSTRIA
art\leaderheads\x2_Charles_V victory kiss lg.pcx

#SKISS_RACE_AUSTRIA
art\leaderheads\x2_Charles_V victory kiss sm.pcx

#ANGRY_RACE_AUSTRIA
art\leaderheads\x2_Charles_V victory angry sm.pcx

#ILOVE_RACE_AUSTRIA
art\leaderheads\x2_Charles_V victory heart sm.pcx

#LOVED_RACE_AUSTRIA
art\leaderheads\x2_Charles_V victory heart tiny.pcx

#LHURT_RACE_AUSTRIA
art\leaderheads\x2_Charles_V victory beatup lg.pcx

#HURTN_RACE_AUSTRIA
art\leaderheads\x2_Charles_V victory beatup sm.pcx

#ICON_RACE_AUSTRIA
art\civilopedia\icons\races\x2_Charles_V civpedia lg.pcx
art\civilopedia\icons\races\x2_Charles_V civpedia sm.pcx

I am going to attach a new conquests.biq that only includes the new civs including Austria. I tried to make sure there are no errors in what units each civ can get but this has not been fully tested by me. I'm hoping someone can help out here. Backup your original conquests.biq before installing this one.

Hopefully you can use this in our PBEM GenghisFarb but I would want further testing so we don't error out down the road.

SirOsis is offline SirOsis
King
Oregon
Nov 2001
time: 21:32
  Old Post 18-11-2003 06:35
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Here is the modified conquests.biq which includes the following civs:

Sumerians
Incas
Mayas
Hittites
Austrians
Portugal
Netherlands
Byzantines

Had to zip it to post here.

Attachment: conquests.zip
This has been downloaded 8 time(s).

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:32
  Old Post 18-11-2003 19:07
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quote:
Originally posted by SirOsis
Here is the modified conquests.biq which includes the following civs:

Sumerians
Incas
Mayas
Hittites
Austrians
Portugal
Netherlands
Byzantines

Had to zip it to post here.


I took the liberty to improve your mod, by adding Austrian King unit, civilopedia entry and fixing some bugs (upgrade path for Hussar, making Hussar targetable with stealth attack, custom map removed, UU selection repaired, etc).

Only thing left to do is choosing proper primary and secondary color for Austrians (since grey won't work, because it's reserved for barbarians).

Attachment: c3c_civs_only.zip
This has been downloaded 14 time(s).

SirOsis is offline SirOsis
King
Oregon
Nov 2001
time: 21:32
  Old Post 18-11-2003 20:23
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Excellent. Thanks for fixing it. This was my first attempt at using the editor. I've noticed that it defaults to red for the color when playing Austria.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:32
  Old Post 18-11-2003 20:35
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quote:
I've noticed that it defaults to red for the color when playing Austria.


Yes, that's because barbarians took grey and red is next on the list.

Ckibler is offline Ckibler
BreakAway Games

Nov 2003
time: 05:32
  Old Post 19-11-2003 00:51
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FYI: The original design for Austria, had their primary color as "light blue" and alternate as a "medium gray".

The stats for the Hussar would probably have been 7-3-3 (replaces the 6-3-3 Cavalry), and costing 80.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:32
  Old Post 19-11-2003 04:26
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Thanks a lot Ckibler!

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:32
  Old Post 19-11-2003 04:33
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Avatar Enlargement: We've got the solution

Did I got colors right?

Attachment: austria.jpg
This has been downloaded 309 time(s).

Ckibler is offline Ckibler
BreakAway Games

Nov 2003
time: 05:32
  Old Post 19-11-2003 18:53
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quote:
Originally posted by player1
Did I got colors right?


They look good to me. I can't really say with certainty anymore which "exact" colors they would have been, though.

Smellincoffee is offline Smellincoffee
Settler
Alabama
Sep 2003
time: 23:32
  Old Post 19-11-2003 20:06 Visit Smellincoffee's homepage!
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How did you add Austria without removing one of the other civs? I was under the impression that this was impossible, due to the fact that the game is hard-coded to only allow 31 civs and the barbarians...

SirOsis is offline SirOsis
King
Oregon
Nov 2001
time: 21:32
  Old Post 19-11-2003 22:15
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I removed all the civs except the ones added in Conquests. So in this mod there are only 8 civs to choose from.

It's true if you want 31 civs including Austria you will need to remove 1. It is not too difficult to remove a civ. It is far more difficult to add Austria. Use this mod as a template if you want to add Austria and have 31 civs.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:32
  Old Post 19-11-2003 23:25
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Here is the version with right colors.

Attachment: c3c_civs_only.zip
This has been downloaded 23 time(s).

kring is offline kring
King
Wichita,KS,USA
Dec 2001
time: 23:32
  Old Post 20-11-2003 11:29 Visit kring's homepage!
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quote:
Originally posted by Smellincoffee
How did you add Austria without removing one of the other civs? I was under the impression that this was impossible, due to the fact that the game is hard-coded to only allow 31 civs and the barbarians...


I find it easier to put Austria in the game by renaming one of the existing civs and modify it accordingly.

Thank you for the biqs, SirOsis and player1.

The Moose is offline The Moose
Settler

Oct 2002
time: 05:32
  Old Post 20-11-2003 12:55
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Can somebody give me a step-by-step guidance on how to remove a civ and add the Austrians? I haven't worked with the Editor yet.

Any help appreciated.

(I assume that way I could also add the Minoans -or whatever they were called- from an old Game of the Month at CivFanatics)

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:32
  Old Post 20-11-2003 13:07
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I don't think I could give you good step, by step description.

I think that the best way to start would be to "remove a civ" by replacing its stats with new one you like (changing traits and all that matter).

At the end you need to add UU and King units (no need to remove old ones for replaced civ).

SirOsis is offline SirOsis
King
Oregon
Nov 2001
time: 21:32
  Old Post 20-11-2003 13:26
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I opened 2 editors and copied and pasted Austria in while looking at the Napoleon scenario. City names, leaders etc.

Smellincoffee is offline Smellincoffee
Settler
Alabama
Sep 2003
time: 23:32
  Old Post 20-11-2003 21:21 Visit Smellincoffee's homepage!
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In my game, I'm planning to rename the Zulu and start from there. I already have the superficial stuff done- city names, color- the stuff you do in the editor- I just didn't know how to edit the Pediaicons file or link to the leaderhead.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:32
  Old Post 21-11-2003 00:22
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Tip:
In zip I posted there is already finished pediaicons file.
Just donwload it and no problems.

Queen Bee is offline Queen Bee
Settler

Nov 2003
time: 05:32
  Old Post 27-11-2003 05:18
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delete

MTCason is offline MTCason
Settler

Nov 2003
time: 00:32
  Old Post 27-11-2003 20:19
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How would one go about setting the leaderhead for Austria right, in deleting another civ and inserting Austria, I mean?

SirOsis is offline SirOsis
King
Oregon
Nov 2001
time: 21:32
  Old Post 28-11-2003 02:16
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Edit the PediaIcons file with the additions I mention above.

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