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Sim
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You lucky one ...
I've spent the last four days making a historical scenario (Imperialism in 1903) on the huge 362x362 world map, about 12 hours each day.
When I regularly loaded the unfinished version, it took no longer than 5 minutes at startup to load - so far, so good.
But now, after I've configured the 24 civs (set which techs and money they have, renamed them), when I try to load it, it has not finished loading after one hour (!) - and I've not even placed units yet !!!
It can't be my computer, it's a 1,4 GHz /512MB RAM.
Do you have any ideas what I can do for that the last 50 hours of work would not have been useless?
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Sim
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Yes, that was no problem.
Even when I had already 24 civs in, it was no problem ... except that the initial loading of the scenario took about 5 minutes. But even the time between the turns was not bad then...
The problems all started after I had given embassies to all civs and edited them (giving them techs, etc), and after I had placed improvements into the cities.
I've just begun to make the scenario new from the beginning - on a smaller map with 16 civs only. Hope this will make no problems ...
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LouLong
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French
Nov 2001 time: 13:32
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Well, sorry for keeping on OT but Sim, what takes a lot of CPU time is actually the diplomatic relationships between AIs and the culture lines (hence the improvements within the city cause your scenario to slow down). If you play until industrial times with a large map and many civs, when you take a city the computer takes a while to reconfigure borders.
You can make such a scenario but 1/ it will be painfully slow for all players 2/ some (as youself maybe) won't even be able to play it.
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