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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > Red Front 2 coming to conquests!
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Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:32
  Old Post 20-11-2003 04:56
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#1 Report this post to a moderator
Red Front 2 coming to conquests! Tired of ads?

Yes thats right, i've already started on the sequel to the great civ2 scenario redfront 1.4 by captain nemo and alex.

I am looking for some volenteers who have the conquests editor to assist me in putting it together.

Esentialy a few people who could tag team together to run though the tasks.

I have posted the latest Map file here

Latest file is always here (top of thread)

Last update 15th jan 2003

Attachment: redfront2map13.zip
This has been downloaded 3 time(s).

Last edited by Colwyn on 15-01-2004 at 13:37

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:32
  Old Post 21-11-2003 06:10
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#2 Report this post to a moderator
Berlin cites have been added Support Apolyton buy from Amazon

Next step involves placing german units in to see how the AI will perform a blitzkrieg on the weaker Russian front and head towards the key cities of Leningrad, Moscow, Stalingrad. This I'll do myself

Please feel free to coment on the location of any of the cites and/or historical names this I currently need help with.

Last edited by Colwyn on 25-12-2003 at 12:27

bigvic is offline bigvic
Prince
Columbia, S.C.
Nov 2001
time: 00:32
  Old Post 21-11-2003 07:03
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#3 Report this post to a moderator
Browse Apolyton AD-FREE

can u post original scenario?

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:32
  Old Post 21-11-2003 07:14
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#4 Report this post to a moderator
Its about 6 meg with sounds so I can't Browse Apolyton AD-FREE

But if its not at apolyton its located at civfanatics under their civ2 scenario sections.

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:32
  Old Post 03-12-2003 10:56
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#5 Report this post to a moderator
Cities/roads added Browse Apolyton AD-FREE

Testing AI's use of land/air units

the bugger is rasing too many cities to the ground.

Last edited by Colwyn on 25-12-2003 at 12:28

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:32
  Old Post 04-12-2003 00:25 Visit Immortal Wombat's homepage!
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#6 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Doesn't RedFront rely on quite a few events?

NaZ is offline NaZ
Settler
England, UK
Nov 2003
time: 05:32
  Old Post 04-12-2003 01:32
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#7 Report this post to a moderator
Put an end to popups!

Why dont you increase culture of cities?, and London is too high up, it should be at Berlins level

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:32
  Old Post 04-12-2003 02:25
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#8 Report this post to a moderator
Yes it does Suffering from ads?

quote:
Originally posted by Immortal Wombat
Doesn't RedFront rely on quite a few events?


The AI is better in civ3 and will blitz attack and I'm creating some events via buildings/tech tree and small wonders.

More to be reveled to how soon.

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:32
  Old Post 04-12-2003 02:27
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#9 Report this post to a moderator
Yup Browse Apolyton AD-FREE

quote:
Originally posted by NaZ
Why dont you increase culture of cities?, and London is too high up, it should be at Berlins level


I have yet to increase culture levels, was going to do it when I add in building but I guess I should b/c of the staving messages in testing.

Thanks for london tip I'll adjust!

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:32
  Old Post 05-12-2003 10:49 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#10 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Colwyn, Ill check this out old friend if you go to the RF Demo game thread, I have staged a Coup and now Im recruiting, we are gonna finish it!

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:32
  Old Post 08-12-2003 05:59
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#11 Report this post to a moderator
Chrismas day update Lose 30 kilos (of popups)

Ok I have solved the raizing problem and my PC and the scenario has developed even further.

I'm going to go on holidays in a few days so you will see much much more when I get back.

Last edited by Colwyn on 25-12-2003 at 12:23

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:32
  Old Post 25-12-2003 14:27
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One of the troop types to be found in the game Support Apolyton, buy GURPS/ Alpha Centauri

Moscow 1941

Attachment: sov-infantry-1may-1941.jpg
This has been downloaded 106 time(s).

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:32
  Old Post 31-12-2003 03:31
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Tech tree designed! Get a bigger avatar today!

I have decided to break the tech tree for the game into 4 area's

Pre War
Early War (where game starts)
Mid War
Late War

Here is the tech tree for the prewar era (already discovered in game) as it will start at the beginning of the early war era

Attachment: prewar.jpg
This has been downloaded 86 time(s).

Djugashvili is offline Djugashvili
Emperor
by day, Cher impersonator by night
Dec 1999
time: 05:32
  Old Post 07-01-2004 20:47
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#14 Report this post to a moderator
Suffering from ads?

So do you plan on effecitively simulating Summer and Winter in your scenario, as Red Front did (using .bat files etc)? This was a crucial aspect of the war and your scenario would really suffer if the changing seasons isnt represented somehow.

Anyway I loved the original scenario and its originality, I hope your remake will capture that spirit

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:32
  Old Post 08-01-2004 09:31
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#15 Report this post to a moderator
Suffering from ads?

Most of the development work/discussions is located here

http://www.cdgroup.org/forums/tbs/c...opic.php?t=5569

I will post updates a little here but pop over!

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:32
  Old Post 08-01-2004 09:34
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#16 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

quote:
Originally posted by Djugashvili
So do you plan on effecitively simulating Summer and Winter in your scenario, as Red Front did (using .bat files etc)? This was a crucial aspect of the war and your scenario would really suffer if the changing seasons isnt represented somehow.

Anyway I loved the original scenario and its originality, I hope your remake will capture that spirit


Yes I've organised this for the game both winter and summer terrains done via a bat file

Last edited by Colwyn on 15-01-2004 at 13:39

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:32
  Old Post 21-01-2004 06:42
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#17 Report this post to a moderator
Beta test ready Increase Your PM Length

If interested check out the link to CDG above.

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