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Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:32
  Old Post 20-11-2003 19:00
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T60 - 1525 Bc Suffering from ads?

Setting up in advance...

I will be out of town from Friday night until Monday afternoon. I'm going to Chicago to visit some friends. I *may* log on briefly, but I don't think I will be able to play a turn

From the plan:

Stooges road. CM roads. ES irrigates. Settler complete in Izz, order worker. Settler moves 44. Hmm, no escort readily available for him, huh? Maybe the regular warrior in Swindon (seeing as Swindon has lots of picket warriors around it).

Up to you, Cort, but maybe we should keep 1 of our archers close to home. We don't really know if Python might decide our points re: why kill Monkey are quite right, and that we are the appropriate target.

-Arrian

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:32
  Old Post 22-11-2003 15:52
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Izz builds settler, moves 4,4. Warrior from Swindon moves 887 to join settler. FP moves 222 into Swindon. 2nd archer 784.

Workforce juggles in Burundy & Izz to give Izz +5F, lux slider down.

Stooges road, for Republic in 24 turns, +0 gpt

Scout2 moves 88.

Cubmaster, considering that there may be barbs to the east. moves 88.

The plan calls for CM to road, but he has just roaded Izz-4 as per turns 56 & 57. Not sure whether the intent was to mine now, or move 4 as Plan-T59 had it (but he was still roading then) for a road going west to the new city site. Decides to mine.

ES Irrigates.

Swindon stays on Spear, rather than switching to and completing warrior - just to maintain a pretence of sovereign dignity! It could always be an archer if needed, but even if we are going to hit Monkey it's too early to start cranking warriors - maybe when Swindon hits 5spt. At four, I'd rather build 20s units if possible. Granted, efficiency is not always the best guide to build orders if it means having a bunch of the wrong units, but we also need to keep the unit count below our support capicity while researching republic.

And that's another thing. We can't start slowing down research on republic by having too many units - we have committed our economy to it and to have to pull back now would be infuriating. Then when we get to republic, do we actually want to use it, given that we're off to war soon after and need lots of units? There will have to be some calculations. Luckily, in Arrian we have an experienced early warmonger-in-republic to help us balance the books.

Last edited by Cort Haus on 22-11-2003 at 16:18

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:32
  Old Post 22-11-2003 16:03
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(Izz orders worker.)

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:32
  Old Post 22-11-2003 23:00
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Hello from (dreary) Chicago.

quote:
The plan calls for CM to road, but he has just roaded Izz-4 as per turns 56 & 57. Not sure whether the intent was to mine now, or move 4 as Plan-T59 had it (but he was still roading then) for a road going west to the new city site. Decides to mine.


Damn, my fault. I must have miscounted. The plan was for him to move 4 and road next turn to the new city. But no big deal.

I definitely agree that Swindon should stay on spears, and perhaps chariots once we get horses hooked up.

-Arrian

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