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d=me is offline d=me
Warlord

Nov 2003
time: 05:32
  Old Post 21-11-2003 21:56
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The Planetary Datalinks Suffering from ads?

Does anybody feel that the planetary datalinks is too powerful?

Hippi is offline Hippi
Chieftain
here
Dec 2001
time: 07:32
  Old Post 21-11-2003 22:04 Visit Hippi's homepage!
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I feel it's the most useless SP there is. I'm always ahead of the AI in tech and it's not that great even in MP. It's among the SPs I almost never bother to build (unless playing for score)

Alinestra Covelia is offline Alinestra Covelia
Queen
I sense the dodgy presence of Bing - a presence I've not felt since...
Feb 2000
time: 00:32
  Old Post 21-11-2003 22:11
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I frequently play as a tech starved faction (Hive) and as such it's usually pretty nice to have.

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:32
  Old Post 21-11-2003 22:31
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I sometimes use the PDL to create an ersatz "Tech Engine" Faction when building Challenges or PBEM games. Not the best approach, but depending upon what Factions the human players have chosen (or the circustances incorporated into a Challenge) why this can sometimes work out quite well as it will almost ensure that the AI possessing the PDL (and any associated Pactmates) won't fall completely behind tech-wise once the humans pact for increased energy/ research points.


D

CEO Aaron is offline CEO Aaron
Prince
Everything has its price. Even you.
Aug 2002
time: 05:32
  Old Post 21-11-2003 22:37
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The Planetary Datalinks is definitely a huge klunker. The only reason to build it is to keep a rival faction from having it. Most games where I've built it, it has never gotten me a single tech, mainly because by the time I've reached the tech level I need to build it, I've already probed my rivals for any techs I haven't discovered already.

d=me is offline d=me
Warlord

Nov 2003
time: 05:32
  Old Post 21-11-2003 22:56
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quote:
Originally posted by Hippi


I feel it's the most useless SP there is. I'm always ahead of the AI in tech and it's not that great even in MP. It's among the SPs I almost never bother to build (unless playing for score)




But the peacekeeprers usually seems to get it and since the're usually not the most technologically advanced faction, it can get them a lot of free techs and actually become the most technologically advanced faction by stealing off other factions.

CEO Aaron is offline CEO Aaron
Prince
Everything has its price. Even you.
Aug 2002
time: 05:32
  Old Post 22-11-2003 00:23
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Well, when I'm playing PK's they're _definitely_ the most advanced faction. CF my earlier note about building it to keep the AI from getting it.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:32
  Old Post 22-11-2003 00:38 Visit Alex's homepage!
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I also build it mainly to keep another faction from getting it.

timotheus4 is offline timotheus4
Chieftain
The Greatest City In America
Nov 2003
time: 00:32
  Old Post 22-11-2003 07:56 Visit timotheus4's homepage!
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When playing as anybody it is a must have. Otherwise you're researching for someone else or having someone else research for you. As the believers, I always build it as soon as I can.

d=me is offline d=me
Warlord

Nov 2003
time: 05:32
  Old Post 22-11-2003 09:24
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quote:
Originally posted by timotheus4
When playing as anybody it is a must have. Otherwise you're researching for someone else or having someone else research for you. As the believers, I always build it as soon as I can.


Exactly, that's why I said it adds too much advantage. should it be disabled with the scenario editor?

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:32
  Old Post 22-11-2003 09:57
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A good CMN will take this SP's advantages into account when designing a game, and either pre-assign it to an AI Faction for appropriate reasons, or make it into a situation whereby it necessarily becomes a race to reach this SP's prerequisite tech. I prefer the previous strategy, if only because its easier for a CMN to arrange....
The same can be done by a CMN with Roze whereby she is given infiltration on all other Factions by the CMN, and she then essentially has the same capabilities as the PDL at gamestart.

btw I am thinking that the next time I post to a "We Need a SMAC2!" thread, that another thought I have is that a CMN should have the ability to give a Faction (whether human or AI) an SP's Abilities, without necessarily dedicating the specified SP to that specific Faction. From a CMN's perspective (i.e. an enhanced PBEM and Scenario generation capability ) why this would give an added dynamic flexibility to the game, as well as giving Players an incentive to research the necessary technologies and build the SP's that would previously have been unavailable to them due to the SP's already being pre-assigned.



D

ErikM is offline ErikM
Warlord

Nov 2003
time: 00:32
  Old Post 22-11-2003 09:59
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quote:
Originally posted by d=me
Exactly, that's why I said it adds too much advantage. should it be disabled with the scenario editor?

It's absolutely the worst of early-mid game projects.

Even the likes of Miriam would be better off building a bunch of quality probe teams instead of Datalinks.

Rather than disabling it, it may be worthwhile to reduce its cost to 200 mins and moving it somewhere earlier in the tech tree - say, to Planetary Networks or to Secrets of the Human Brain or thereabouts. Then building it just might be worthwhile (doubt it though ).

Mead is offline Mead
King

Aug 2003
time: 00:32
  Old Post 22-11-2003 10:04
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quote:
Originally posted by CEO Aaron
The Planetary Datalinks is definitely a huge klunker. The only reason to build it is to keep a rival faction from having it. Most games where I've built it, it has never gotten me a single tech, mainly because by the time I've reached the tech level I need to build it, I've already probed my rivals for any techs I haven't discovered already.

Unless I am playing as a badly tech deprived faction PDL is useless to me. Even as a bad researcher I will develop and maintain an ample probe force.

Usually, I get so far ahead of the pack it does not give me any techs.

I actually like someone else having it. It makes my tech costs cheaper. I guess I could sell the techs more often for extra cash as well.

Generally, I will not trade my killer techs (such as airpower/fusion/orbital) with anyone, so I am able to enjoy the exclusive use of the killer techs until someone else gets them on their own. So long as I keep good probe defense security and do not trade the killer techs I will be the sole owner and will have the exclusive use of these techs for a relatively long time.


Mead

Ogie Oglethorpe is offline Ogie Oglethorpe
King
Marietta, GA
Dec 1999
time: 05:32
  Old Post 22-11-2003 16:50
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I'm not as critical of its performance as other are. Ususally PDL garners me about 3-4 techs in a given game which is better than say Universal Translator but all in all not an SP I'm gonna go gaga over.

Tau Ceti is offline Tau Ceti
King
Kyoto, Japan
Nov 1999
time: 14:32
  Old Post 23-11-2003 02:38
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The PDL shows its true powers in MP games with 6 or 7 players, especially in team games.

In 2v2v2, it means your team always has any tech the two other teams have. In 3v3, it means the other team cannot exchange techs freely if they are to avoid having you get them for free. Both of these effects are huge.

timotheus4 is offline timotheus4
Chieftain
The Greatest City In America
Nov 2003
time: 00:32
  Old Post 23-11-2003 05:43 Visit timotheus4's homepage!
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quote:
Originally posted by Mead

Unless I am playing as a badly tech deprived faction PDL is useless to me. Even as a bad researcher I will develop and maintain an ample probe force.

Usually, I get so far ahead of the pack it does not give me any techs.

I actually like someone else having it. It makes my tech costs cheaper. I guess I could sell the techs more often for extra cash as well.

Generally, I will not trade my killer techs (such as airpower/fusion/orbital) with anyone, so I am able to enjoy the exclusive use of the killer techs until someone else gets them on their own. So long as I keep good probe defense security and do not trade the killer techs I will be the sole owner and will have the exclusive use of these techs for a relatively long time.


Mead


But, you are effectively researching for yourself and the other people. I get PDL as more of a safety measure. Basically, when you get PDL, you are guaranteed technological parity with at least three factions.

gwillybj is offline gwillybj
Prince
Eurytion Mining Colony: 165°C dayside, 165°F nightside
Mar 2001
time: 00:32
  Old Post 23-11-2003 11:25
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The way I play my SP games, if I need The Planetary Datalinks, I'm too far behind in tech to get to it before another faction builds it. If I am able to build it, I don't need it - and likely won't need it - but sometimes I build it anyway so no one else can

Datajack Franit is offline Datajack Franit
King
Bologna
Aug 2002
time: 06:32
  Old Post 25-11-2003 04:40 Visit Datajack Franit's homepage!
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It's not useless at all when the Believers get it

Enigma_Nova is offline Enigma_Nova
King

Nov 2003
time: 14:32
  Old Post 26-11-2003 09:31
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How does the PDL techstealing work?

I guess that once you have an infiltrator you can leech Tech, but observing that the PDL only steals from 3 factions, how does the game determine which faction to steal from?

Nakar Gabab is offline Nakar Gabab
Warlord
of Pedantic Nitpicking
May 2001
time: 00:32
  Old Post 26-11-2003 14:33
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The PDL is identical to the Great Library of Civ3. Yet the Library is considered invaluable and the PDL is considered useless. The reason is timing. Simply put, you will NEVER reach Cyberethics early enough that you'd not have all the techs you need to grab a commanding lead in the game, or at least in the tech race. I guess you could beeline to CybEth at the start... but why?

Comrade Tassadar is offline Comrade Tassadar
Settler

Aug 2005
time: 05:32
  Old Post 26-11-2003 14:44 Visit Comrade Tassadar's homepage!
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Can't one simply change the PDLs prereq?

Hercules is offline Hercules
Emperor
in Tir Na Og
Sep 2002
time: 05:32
  Old Post 26-11-2003 17:09
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As Tau Ceti
quote:
The PDL shows its true powers in MP games with 6 or 7 players, especially in team games.


Even in 4 or 5 player games: if players gang up against the leading faction and the leading faction has the PDL, care needs to be taken not to gift the leader with the latest and maybe critical tech that the other factions thru accelerated tech trading have acquired.

So not the most important SP especially in Sp games. And in MP games it can be useful to scoop up those techs on the tech tree that tend to be left to near the end.

timotheus4 is offline timotheus4
Chieftain
The Greatest City In America
Nov 2003
time: 00:32
  Old Post 27-11-2003 07:16 Visit timotheus4's homepage!
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quote:
Originally posted by Nakar Gabab
The PDL is identical to the Great Library of Civ3. Yet the Library is considered invaluable and the PDL is considered useless. The reason is timing. Simply put, you will NEVER reach Cyberethics early enough that you'd not have all the techs you need to grab a commanding lead in the game, or at least in the tech race. I guess you could beeline to CybEth at the start... but why?


For the tech windfall. I usually do if playing as hive/beavers

Ogie Oglethorpe is offline Ogie Oglethorpe
King
Marietta, GA
Dec 1999
time: 05:32
  Old Post 27-11-2003 08:44
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quote:
Originally posted by Nakar Gabab
The PDL is identical to the Great Library of Civ3. Yet the Library is considered invaluable and the PDL is considered useless. The reason is timing. Simply put, you will NEVER reach Cyberethics early enough that you'd not have all the techs you need to grab a commanding lead in the game, or at least in the tech race. I guess you could beeline to CybEth at the start... but why?


Not quite. Great Library IIRC allows techs to be garnered if any two other civs have the tech its effects expire with electricity (I think). PDL requires 3 other factions to have the tech and its effect never expire. The requirement to have 3 other factions gain the tech is teh big difference. 2 factions/civs having the tech is a relatively easy feat whilst 3 factions/civs normally assures that any techs garned are lower tier (speed bump) ones that you normally bypass in your tech beelines.

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