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LDiCesare
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La Ferté sous Jouarre France
Jan 2001 time: 05:31
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That's right, spying is very poor.
I don't really mind about realism, but am more concerned by the fact that the effects of spying are very hard to notice:
You get some information, avoid some random events, may get some techs (but this is fairly rare and has only ever been reported against Drengins), and overall don't even know what spying is buying you.
Destabilisation feedback is also poor. You can use destab and then check with spying if there's an effect on morale, but usually I can't see anything.
So IMO the main problem is the lack of feedback, and the randomness of the effects.
Just noticing that you avoided a diplomatic mishap when it would have happened for instance, would be nice.
As it is now, spying provides some information, but it's not that useful. Uncovering the map, learning ship position... other actions would help.
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