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Chris Kirchgasler
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Salt Lake City, UT, USA
Oct 2000 time: 05:13
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Hi guys,
I've been a forum lurker for a few months now (posting very infrequently); though, I've been keeping up on the development on certain scenarions (Imperium Romanum, and Captain Nemo's Secret Project, are examples). I really like this board, even if I don't have much to contribute.
At least until now.
For several months now, I've been working on and off on a scenario for my own enjoyment. Understand, it's nowhere near as complex of innovative as Captain Nemo's professional work; though, I've been getting the idea that maybe some other people would like to give it a shot, regardless.
Basically, it's a World War II scenario (a vastly improved version of the original wwii.scn, to be specific) combined with many of Captain Nemo's innovative ideas, along with some of my own modifications for good measure. 
I've still a good bit of work to do before I could consider it done, but it's starting to take real shape. Knowing that other people would want to play it will definitely make me work that much harder.
So, I'm testing the waters -- is there a receptive audience here, or is the whole WWII "Germany does Europe" scene just played-out? 
If there is, I'll try and post some screens and stuff, and implement suggestions from anyone interested.
Thanks!
Chris Kirchgasler
PS. I forgot to add that I would need Captain Nemo's permission to use his units and terrain art if I was to post the scenario, at all. CN, if you're out there, do you mind?
Just think of it as an homage to your awesome work. 
[This message has been edited by Chris Kirchgasler (edited February 20, 2001).]
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Chris Kirchgasler
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Salt Lake City, UT, USA
Oct 2000 time: 05:13
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Thanks for the offer, Kobayashi, but I already have most of the actual gameplay set up. Right now, I'm trying to write in events and tweak the AI.
I do have a question, though, that maybe someone can answer. If I delete Wonders is there any way to get them back? Do I have to go in and manually switch some trigger, or something?
Chris Kirchgasler
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Chris Kirchgasler
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Salt Lake City, UT, USA
Oct 2000 time: 05:13
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This is really frustrating.
Any Wonders I deleted using the "City Edit" feature disappear completely.
This, of course, will really screw up some of the Civ's abilities to wage wars and have accurate production/civilian temperments.
I'm trying to figure out an alternative solution to the problem. If anyone has suggestions, I welcome them.
PS. Screenshots will come when I start final playtesting. I'm not going to pique interests too much when the scenario still has major problems (like the aforementioned).
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Chris Kirchgasler
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Salt Lake City, UT, USA
Oct 2000 time: 05:13
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Thank you Allard, I was able to download it.
Onward with my merry scenario-making ways!
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Captain Nemo
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Red Front
Jan 1970 time: 05:13
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No problem, use my units, ideas, terrains, cities etc... at will. Scenario creators need all the help they can get.
Back to work on my next project.
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Chris Kirchgasler
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Salt Lake City, UT, USA
Oct 2000 time: 05:13
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Thanks, Nemo!
Unfortunately, I'm back to report more bad news. Unless I'm stupid (which is very possible), my Wonders have been technically corrected ("FF FF" for the pertinent offsets), yet when I go back to the scenario, they're still not available to be built.
I guess I'm missing something.
I've combed through the read-me.txt with no help, so I've come back here to see if anyone can provide some help/advice. I can make the scenario information available to look at, if that would help.
Sorry to be a bother!
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