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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Sunshine > Turn 64 - 1425 BC
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HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:32
  Old Post 27-11-2003 20:25 Visit HarryH's homepage!
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Turn 64 - 1425 BC Increase the size of your Attachments

Post orders.

HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:32
  Old Post 27-11-2003 20:41 Visit HarryH's homepage!
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Support Apolyton, buy Civilization III: Complete

What do we do with our warriors?

Gary is easy as there is not much he can do. Keep working the coast until he get close to the choke point and then we get permissions from LL to move him past their city.

Bro will depend on where the other units are. Probably NW into the forest where the lake will provide extra visibility and then ...?

Ralph will move S next. That looks like it will be the southern coast so he will start moving W after that. He will be getting close to those barbs. Should he and George try to tackle those barbs and the barb camp or leave the barbs and continue their exploration into that middle black area? I am in favor of leaving the barbs alone. They are not that much of a threat down there. By the time George and Gary work their way north we may be in position to upgrade them to swordsmen.

In 3 or 4 turns Suntanland and Sunshinia will have completed their builds and will start producing settlers. In 8 to 10 turns we could have two more settlers Our first Hoplite from Las Vegas should also be ready in 10 to 12 turns.

HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:32
  Old Post 29-11-2003 23:23 Visit HarryH's homepage!
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Avatar Enlargement: We've got the solution

1425 BC turn played

Received note from Tab asking not to move onto their road this turn as they have a unit coming through.
They must have a settler going down to the plains tile SW of the mountain.

Mr. Jeeves and Mr. Englished completed their projects this turn.


Comet moved S, N. That barb is fortified on that mountain.
Nova moved S, S. The Tab warrior is NE of the lake.
Note the MAST JW has lost a HP. Must have taken out a barb.
Note barb horsemen down to 1 HP. He either retreated or took out someone's warrior.

Bro moved NW. Sees Tab city.
Gary moved S.
Ralph moved S.
George sees barb warrior. Since there are two barb horsemen in the area I did not
want to take the chance on losing HPs and being in the open. Moved George N.



Nova


Bro


Gary


Ralph


George

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