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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:32
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This is what I have just seen in my C3C Epic game.
I was winning the tech race by a large margin (the last 3/4 of the Industrial Age and the first half of the Modern Age), and thus was a little bored. I decided on a war to brighten things up a bit and do a domination victory with the new victory stats screen to get me excited as I edged ever closer to a win. So I built a force of MIs and Tanks to take on their Riflemen and Longbowmen, signed MPPs with all but the Mayans, and invaded the Mayan lands. I did not attack first turn, as several civs also had MPPs with the Mayans, and I wanted the Mayans to do the inevitable attacking large stacks fruitlessly first, thus trigerring war with my MPP mates.
However, not only did the Mayans not attack my ridiculous stacks that turn, at the end of the mid-turn sequence one of their MPP mates declared war on me! Now I had not attacked a thing - all I had done was declare war when I entered the Mayans territory. In my experience from PtW, the AI would ALWAYS attack my stacks on day 1, no matter how outmatched they were, and thus there was never an MPP triggered against me.
There are 1 or two changes in the AI here - first is that the AI will not attack against fruitless odds 100% of the time, and (possibly) second; that declaring war is all that is needed for an MPP to be triggered - no conflict is actually necessary.
Does anyone else's experience support/disprove these hypothesised changes?
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mimi
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Where Moose are Meat
Feb 2002 time: 01:32
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That's pretty much what I attempted last night so I could whittle down the overpowered Koreans. Got MPP with their allies, declared war and waited for them to attack. They moved TONS of infantry into my lands but didn't attack that turn. Then their BAby allies declare war on me too!
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CerberusIV
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MPP's are triggered AFAIK when a civ's territory is bombarded or their units are attacked within their own territory. At least that was my PTW experience. There an AI could invade your territory and you could massacre their units in a defensive battle without their allies joining in but bombard one tile improvement in their territory and every civ they had an MPP with would be all over you.
In both of your cases it sounds like no MPP's were triggered since no-one did anything that would qualify. The other AI civs simply chose to declare war.
You get a different pop-up from an AI civ declaring war due to an MPP than the one where they simply declare war (at least in PTW and I doubt if they took anything out when making C3C).
The C3C AI is certainly much more reluctant to make suicidal attacks. I have been playing as the Dutch and only the Vikings with berserks were prepared to even think about attacking swiss mercs.
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