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Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:32
  Old Post 28-11-2003 17:32
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T63 - 1450 Bc Remove this text

From the plan :

quote:

T63: Settler founds new city 444 of Izz (name?) order what? Not worker, since the city will be able to pull in 2 shields/turn before 10 turns are up. So either a unit (regular spear?) or an improvement (library prebuild?). We should discuss. CM moves 2. Stooges move 3,6.

T64: Worker complete in Izz, name him Crazy Eddie (CE), move him 2. Settler next. Stooges road. CM mines. ES roads.

General
2) the next city is going 444 of Izz (needs name).
3) the next one after that should either go 222 of Silesia or 2211 of Swindon.
4) The next worker out of Izz should go 2, road, 2 again, road/mine, and then generally road/mine the tiles within Swindon, Silesia and Coventry's radii that the stooges aren't order to deal with. The stooges will be on to other things (connecting up roads to our jungle cities/connecting horses/connecting the jungle luxury/chopping some jungle).

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:32
  Old Post 28-11-2003 18:04
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Support Apolyton or Terrorists Win

JD roads

N Scout moves 6

FP moves 4 (python in the way)

Reg Warrior from Coventry arrives in Silesia.

Stooges move 3.6.

Adjusted Izz for +5 food.

Vet Spear completed in Swindon - fortifies.

2nd Archer moves north out of Swindon 888 for possible mountain-barbs.

Cubmaster moves 7,4. Sees reg warrior in Chimpanzee - and (gasp) LAND overseas to the West!

Barracks are being built in Ciao (19t) and Burundy (16t), Silesia (7t) and CoS (10t). We need more workers in the south - especially if the Stooges have got horses on their plate now. Burundy will lose its third shield to corruption and is not returning a shield from one of its tiles so a DECISION was taken to switch to a worker in Burundy - to be completed next turn. With the one outside, and one coming in Coventry, we'll have a second team of three in the south in a few turns. These guys can develop the shield tiles around Coventry while the Stooges head for the horses. Perhaps they can be the Badcrumble family - Mr, Mrs, and Junior.

Republic in 18 turns. 141g, -2 gpt.

Double-checked Izz.

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:32
  Old Post 28-11-2003 18:09
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Land Ho! Support Apolyton or Terrorists Win

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:32
  Old Post 28-11-2003 18:10
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Izz Support Apolyton, buy Civilization 2

Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:32
  Old Post 01-12-2003 16:57
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Lose 30 kilos (of popups)

Land, who will get it, the first one with a Galley/settler/warrior combo?
Phyton are in a better position to send a galley, and if it's unclaimed still, they can get another chunk of land to add to theirs. Is it 'tradable'?
Then, Monkey might make a dash in case they are in trouble.
Thoughts?

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:32
  Old Post 01-12-2003 17:21
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We may need to get an intercept fleet out there. Arrian might want to discuss this with SR.

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:32
  Old Post 01-12-2003 19:10
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Lose 30 kilos (of popups)

Interesting tidbit. My bet is that it's a small island, but one can never be sure. Any galleys we build are going to be needed first and foremost to help with the invasion, but now I feel it's even more important to have at least 1 so that we can hunt the Monkeys down if they try and run away to that island.

-Arrian

Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:32
  Old Post 01-12-2003 19:29
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Support Apolyton buy from Amazon

I agree on that. The only intercepting fleet would by Phyton's, or we'll have to have ours sailing around their land (6-10 turns?).
And who takes the land?

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:32
  Old Post 01-12-2003 19:38
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Got spare money?

I do hope to build at least 1 galley out of Burundy for the war effort, and my intention was to use it to drop a couple of swordsmen off on the mountains east of Primate Central. From there, it can begin sailing around to the other side. By the time it gets over there, hopefully our combined armies will have broken through. Our galley could then pick up 1 unit and drop it off on that other bit of land to do some exploring.

-Arrian

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:32
  Old Post 01-12-2003 21:19
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quote:
Burundy will lose its third shield to corruption and is not returning a shield from one of its tiles so a DECISION was taken to switch to a worker in Burundy - to be completed next turn. With the one outside, and one coming in Coventry, we'll have a second team of three in the south in a few turns. These guys can develop the shield tiles around Coventry while the Stooges head for the horses. Perhaps they can be the Badcrumble family - Mr, Mrs, and Junior.


Hmm, sounds like a plan. I guess we can have the Stooges finish the tile they're currently working on (Silesia6, IIRC), and then send them to Silesia2, for a road southward to the horses. Once they've done that, we can ponder their best use (jungle clearing?).

-Arrian

Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:32
  Old Post 02-12-2003 16:59
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Support Apolyton, buy Galactic Civilizations

Better build 2 of them (Barbs galleys and the Monkey High Seas Fleet). If we lose the only one we might be in trouble...

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