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Maquiladora
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Can this be disabled? Seeing as the AI doesnt know anything about it and it isnt right either really.
But a city also gets a road built under the city automatically (i think), so its got to still be able to build a road when a city is built but destroy all non-movement tile imps when a city is built on that square.
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Maquiladora
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Going along with Solver's idea.... what if i build a city on a mountain with a mine underneath? Or a city on a forest with a trading post underneath. That would still be considered a bug. Although its not a good idea for growth to put a city on a Mountain, it could still happen for instant production, or instant commerce in the forest.
I agree Goods should add resources like CtP1 too, obviously.
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