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Ecthy
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Zhonghuà Rénmín Gònghéguó
Mar 2000 time: 06:32
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How much did you dominate in that game?
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MoonWolf
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Well, in the scenarios there is a limit of victory points that is preset. When you achive this limit, you win. So you can only get a little increase in points (depending on how many points you achive the last turn before you hit the limit) from time to time.
In the normal game, you have victory score, but in the scenarios victory points can be a winning factor and this is what you compete against. If you win by any other winning factor, your victory point will be your score (so winning by points will therefore give a higher number)
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Merepatra
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The Conquests are scored in a few different ways, this is described briefly in the pop up description at the start of the scenario.
Napoleonic Europe has Victory Point scoring, in this mission you get 25 Victory Points for each turn you hold a VP location (with the obelisk), 5 VP's x cost for each enemy unit you kill (ie you would get 10 VPs for killing a 20 shield cost unit), and 100 VP's x city population for each city you capture (ie, you would get 500 VP's for taking a city with 5 citizens). The standard scoring factors of population and happy citizens etc are not used at all for calculating the score in this scenario.
Briefly the other scenarios are scored by
Mesopotamia - VP's with Wonder Victory enabled
Rise of Rome - standard scoring
Fall of Rome - VP's
Middle Ages - VP's
Mesoamerica - standard scoring
Age of Discovery - VP's
Sengoku - standard scoring
Napoleonic Europe - VP's
WWII in the Pacific - VP's
VP's can, and do, have different values set in different scenarios.
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