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Timmer
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Forgive me if this was the case for PTW,
but I went straight from vanilla-CivIII to Conquests,
but it seems in the epic games I played so far (on
huge maps) that the AI doesn't settle less favorable
land as much as it used to. In one game, I'm now
approaching the end of the middle ages, and the
only continent fully settled is mine, cause I did it.
On another continent, that is home to three AI civs,
a large section of mostly plains and desert is still
untouched by the AI. (even though there are
plenty of oasis).
In vanilla-civIII , the AI would land-grab every
square it could, even if it was just 2 coast
squares not yet under by cultural-border control.
Now, they let these patches be.
There is something I've noticed though.
In the game I mentioned above, I had a
patch of meybe 15 tiles of desert with one
forest that I didn't bother to plant a city on,
and neither did the Dutch AI that I shared
the continent with.
That is, untill OIL became visible and their was
an oilwell on this patch. Then the dutch AI
tried to make a beeline for it.
So does that mean the AI doesn't cheat anymore
by taking advantage beforehand of knowing
where resources are gonna pop up ?
I'd say yes, since that huge plains/desert section
on the AI-run continent is sure to produce some
aluminium once it's discovered...
Timmer
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mimi
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Where Moose are Meat
Feb 2002 time: 01:32
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AI is less protective of its resources too - I asked for and received a town from an AI that would have saltpeter in its radius once it expanded a couple times. (When it was given to me, it wasn't in the radius.)
The AI had 20 or so towns and this was one of only two that it was willing to give me for peace. Was the only saltpeter on the continent, as it later turned out... silly AI.
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sprudl
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Belgium
Nov 2000 time: 06:32
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The AI indeed seems to prioritize good land. I noticed this in a game where Spain and myself were separated by a wide, empty desert. This left the AI with only a small strip of grass & plains near the coast (3 or 4 tiles). There was a good chunk of fertile land a little further. Contrary to what I expected, the AI didn't settle the desert like a madman but went for the good land first. They only dropped a few cities in the desert after the initial expansion phase when there was really nothing else left.
Also, my neighbours didn't send settlers through my land to the tundra behind it.
I get the impression the AI spends more resources on infrastructure now before sending out more settlers.
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snoochems
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I would have to say the AI is a little more docile than before w.r.t city placement. I'm currently playing game where i'm on a huge continent, and the Dutch pretty much have a huge chunk of land that is lush, and great for cities, all for there selves. There is also two luxuries, and iron in that said peice of land.
Instead of building cities to luxuries or anything, they cramp there cities as much as they can into a tiny space instead of expanding out. Very stupid.
Now, it's about 800AD, and i've managed to get my own settlers there, and take the luxuries for my self, even though they were literally on there backdoor, and i had to travel half way across the globe to get there.
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Gunter
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quote: Originally posted by Timmer
Forgive me if this was the case for PTW,
but I went straight from vanilla-CivIII to Conquests,
but it seems in the epic games I played so far (on
huge maps) that the AI doesn't settle less favorable
land as much as it used to. In one game, I'm now
approaching the end of the middle ages, and the
only continent fully settled is mine, cause I did it.
On another continent, that is home to three AI civs,
a large section of mostly plains and desert is still
untouched by the AI. (even though there are
plenty of oasis).
In vanilla-civIII , the AI would land-grab every
square it could, even if it was just 2 coast
squares not yet under by cultural-border control.
Now, they let these patches be.
There is something I've noticed though.
In the game I mentioned above, I had a
patch of meybe 15 tiles of desert with one
forest that I didn't bother to plant a city on,
and neither did the Dutch AI that I shared
the continent with.
That is, untill OIL became visible and their was
an oilwell on this patch. Then the dutch AI
tried to make a beeline for it.
So does that mean the AI doesn't cheat anymore
by taking advantage beforehand of knowing
where resources are gonna pop up ?
I'd say yes, since that huge plains/desert section
on the AI-run continent is sure to produce some
aluminium once it's discovered...
Timmer |
This AI " habit " was one of the things that irritated me mostly on original game. BTW I jumped PTW as well.
I have still to try Conquests but I think I will appreciate the fact that the AI seems to cheat less.
Gunter
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