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I don't know what it is, I have yet to finish an entire game with Test of Time. It's the same game pretty much. And they have a couple improvements I like. One is a turn indicator of when the city will go up in population. I don't think it's the throne room or advisors. I usually don't have my cd in for the advisors anyway. I really feel like I wasted my money on that one. But yet, I still play civ2 (fantastic worlds version) quite a bit.
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Comrade Dan
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Kaiser Wilhelm II In Training.
Nov 1999 time: 17:12
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I seem to play a more sucessful game with the advisors on, and what do I get for the labours of typing and clicking? No throne room. There is no city view, the little train icon when travelling on ralroads is gay, the aliens in the extended game builds earth wonders.
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I guess a lot of that would depend on if you like the fantasy and/or the sci-fi settings. I really don't care for those that much anyways. I thought I would. But for fantasy, I'd rather play a RPG. I really hope they don't include that stuff for civ3. Or at least make it like TOT where you can still play the basic, historical civ2. Which is what I prefer. Just give me my tanks and planes, and I'm happy .
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Cam
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Australia
Jan 1970 time: 14:42
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Well, I'm a bit surprised by the ferocity of some of the comments about Test of Time. I think if you're aware of what you're getting, then you reduce the risk of being disappointed.
I agree that the colours are dreary (you can fix this though if you're inclined), the price (on release) was/is too expensive for "an expansion pack" (which is more the case than not), some units are poorly placed on the screen (you always seem to click on what should be the tile below in order to activate a unit), and some look too similar to tell apart at first glance (many of the ships look similar, and in the city screen it can be a bit difficult to tell apart sleeping horseback units - i.e. when they're reduced in size and grey).
I've read of the difficulty with multiplayer games in that the games can get quite slow.
When ToT first came out, there seemed to be no end of complaining about how there were no Wonder movies, city pictorials, animated emissaries, and City Council - although most people begrudgingly admitted that they rarely used most of these aspects anyway.
On the plus side, I think the animated graphics as a whole lend to the feel of the game tremendously, the multiple-map feature works well by-and-large (credit to the programmers to get the AI tribes to actually use this feature in play), the avi files are quite good, and the two scenarios are great.
I believe that the scenario authoring capabilities are the real strength behind this game (although I'm disproportionately interested in this aspect), and people who don't use this part of the package might miss one of its big plusses.
...anyway, 'Caveat Emptor' is the lesson here... understand what ToT is, assess what you want, assess the price, make a choice.
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No you don't get it, CTP just plain sucks, ToT is not nearly as bad.
------------------
Webmaster---Come to the Civworld Forums
"If you cannot beat them, don't join them, instead corrupt them, make them join you, then throw them off a cliff."
"Those who achieve greatness have backstab to achieve it."
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Cam
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Australia
Jan 1970 time: 14:42
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War4ever,
I tend to agree with Master Bob in that Call to Power and Test of Time aren't really comparable. Animated graphics in a Civ2 environment, but that's pretty well it. ToT is Civ2 'updated', but CtP is a different game but modelled on the Civ2 genre. I'm not a fan of CtP either, but I won't go there again...
I think otherwise we're in agreement - I've not played ToT in multiplayer, so I can't comment other than I believe it's slow and a bit buggy still. I also agree with your sentiment on MPG Edn, which I think was really cheeky - it should have been a free patch to add to Fantastic Worlds (but that's another topic). And, to repeat, I personally think ToT's best offering is the scenario enhancements.
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fay_mc
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I think the key reason why I play Civ2 more than ToT has to be game speed. I have more than the system requirements for ToT yet it has the same problem that Civ2 used to have when I played it on my old 486 - after you've encountered a couple of civs the game starts to really slow down.
I don't dislike ToT, but I guess I'm just impatient.
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