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Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:32
  Old Post 04-12-2003 05:17
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370ad Remove this text

We have the save. Moving a rider from Port Isolation along the road, we can see 9 GS galleys. I sincerely reccommend moving him SW to scout the mountain, to see if they are dropping off or picking up. We can move the rider back to Port Isolation if need be with his other moves.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:32
  Old Post 04-12-2003 05:38 Visit GhengisFarb's homepage!
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What happened to Aggie? Did I miss an election again?

Panzer32 is offline Panzer32
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Queens University, Kingston, Ontario
Oct 2002
time: 00:32
  Old Post 04-12-2003 07:59
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Silly Ghengis.

Aggie is offline Aggie
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Of GOW's half of BOB
Jun 2002
time: 23:32
  Old Post 04-12-2003 22:52
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Options for south Get a bigger avatar today!

I looked at the save and did the recon. There are NO GS troops up north.

Now to the south. Here are our movement options for this turn.


This option is safetest, since we can send catapults. Also it has the advantage that, unless GS does a recon or moves by the hill, they won't see us. also this allows us to build the road to the hills. This way our forces can retreat safetly if things go wrong near barcelona. The downside is that we are on desert and even with 3.75 defense or still at a disadvanatage(48%). However, we can get catapults there to protect us.


This option has the advantage of putting us on a hill, that gives us(with the roads) the option of attacking Barcelona next turn. However, it does tell GS "we are coming" and any troops that are east of barcelona can run to either the city or hills around it. Thus atatck on it is more difficult. However, with this hill held, it is safe to build a road on the desert and thus insure retreat and resupply ability.


This is the "daring option". with this we WILL be vulnerable to counterattack, but WILL be guarenteed an attack option on barcelona next turn. Additionaly we will insure that NO forces that are east of us, can retrun to safety. Depending on if the hill to the w has gs troops or not, this could also protect our worker building a road.

Of course we could alwats wait until next turn, but that would only increase the riders by 2. But several of those would be Elite.

Aggie

Last edited by Aggie on 04-12-2003 at 22:58

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 05-12-2003 00:26 Visit GhengisFarb's homepage!
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I am currently leaning towards the daring option as it might draw GS's fleet and reinforcements to the south and not our northern homeland.

UnOrthOdOx is offline UnOrthOdOx
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Jun 2002
time: 22:32
  Old Post 05-12-2003 00:29
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Increase the size of your Attachments

How much would it cost for some recon from Vox?

Aggie is offline Aggie
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Of GOW's half of BOB
Jun 2002
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  Old Post 05-12-2003 02:23
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For which area. The problem is that GS plays after vox so we have no idea what happens after that.


Here is the plan for the the nxt 2 turns with"daring: option3.
Aggie

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 05-12-2003 02:40 Visit GhengisFarb's homepage!
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Barcelona would cut off all connection they have with the GS mainland wouldn't it?

Hot_Enamel is offline Hot_Enamel
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Melbourne, Australia
Aug 2002
time: 14:32
  Old Post 05-12-2003 03:18
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Lets be daring

There have been enough hints (including from trip) that GS are on the run.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:32
  Old Post 05-12-2003 03:30 Visit Trip's homepage!
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quote:
Originally posted by Hot_Enamel
Lets be daring

There have been enough hints (including from trip) that GS are on the run.


I never hinted at anything, all I said is you're doing well because you killed 4x your losses.

Aggie is offline Aggie
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Of GOW's half of BOB
Jun 2002
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  Old Post 05-12-2003 03:52
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For the record, I had already decided to go get em. We had destoyed 19 knights+ many mi/Pikes a few tturns ok. Also with the ships thye have up north thta means their resupply of troops is slowed down to a trickle. The only logical response is too attack, they question is"where". I lean toward option 3.
Aggie

Hot_Enamel is offline Hot_Enamel
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Melbourne, Australia
Aug 2002
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  Old Post 05-12-2003 04:40
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quote:
Originally posted by Trip

I never hinted at anything, all I said is you're doing well because you killed 4x your losses.


You are of course...correct.

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 05-12-2003 04:44 Visit GhengisFarb's homepage!
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Suffering from ads?

HE, we've ditched the LoTR avatars and gone to chickin lickin avatars.

Master Zen is offline Master Zen
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of naughty
Jan 2003
time: 23:32
  Old Post 05-12-2003 04:54 Visit Master Zen's homepage!
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The Situation


Ok, I proceeded to play the turn, feeling luck, going with the "Daring Plan™". But alas, a few surprises presented themselves. First of all, the map:



As you can see, there are 5 total GS stacks in the are, two of them mildly significant. However, I noticed there is a flaw in Aggie's plan, in that we can't move all 18 riders into the desert tile, only 11, since the other 7 are too far away to reach there on time (the ones on the mointains near Alamo).

Now, GS has a total of 8 offensive units which are in range of our scout (actually 15 but the 6 on the mountain can't make it, neither can the MI on the saltpeter). The most surprising thing are the two settlers which are just to the west of barcelona, and we all know those are going...

So, we're in a bit of a problem. On one hand, GS does not have enough units to be a threat, BUT I would much rather kill them off before they found cities, or before reinforcemetns arrive, hence this turn will be rather important and we must establish ourselves in a good position.

IMO we should think of the following:

We continue with the "Daring Plan" and move 11 riders on the desert tile. However, the question remains on what to do with the remaining 7 riders. We can:

1) move them to the plain 4-7 from the saltpeter, send in the workers to make the road, and move our cats. it's 7 vs 8 offensive units should they choose to attack that stack. The benefit is that we can get the road done, but the downside is that GS can cosolidate on the hill 7 from the saltpeter (the one with the blue star) since they can move their 6 knights from the mountain there.

2) move them on the hill 7 from the saltpeter. Here we could be subjected to attack by 14 units. Not wise IMO.

3) move them on the hill 4 from the saltpeter. Their 8 units below can attack but we are on a hill.

4) we can move ALL our units (17) on that same hill. This is the safest option but the problem is that there is absolutely no way to cut transit from the 2 settlers, or for GS units to retreat towards Barcelona. The 11 riders on the desert tile, despite the fact they may suffer heavy casualties are at least delaying this from happening. However, with too many casualites it will be hard to follow up on any plan.

btw, only plan 1 allows us to safely move the workers and cats into position.

So, what do you guys think? The only move made so far is the scout. Please discuss before we play the turn.

-MZ

Hot_Enamel is offline Hot_Enamel
Emperor
Melbourne, Australia
Aug 2002
time: 14:32
  Old Post 05-12-2003 05:24
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They cant settle next turn right ?

Maybe we let everyone heal, and make this move next turn ?
Build the road, and have an all out assault with ND's help ?

We dont know how many units they have in Barcelona.
I am suddenly getting very nervous about the daring plan.

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:32
  Old Post 05-12-2003 05:45
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I say move all Riders to the hill.

GhengisFarb is offline GhengisFarb
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I want my HAMBURGERS!!
May 2002
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  Old Post 05-12-2003 06:08 Visit GhengisFarb's homepage!
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Why The Hill?

Hot_Enamel is offline Hot_Enamel
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Aug 2002
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  Old Post 05-12-2003 06:14
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quote:
Originally posted by GhengisFarb
HE, we've ditched the LoTR avatars and gone to chickin lickin avatars.


Happy ?

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:32
  Old Post 05-12-2003 08:20 Visit Master Zen's homepage!
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Got spare money?

note that if we move onto the hill even with all our riders, we still might face a total of 12 3-defense units, plus the MIs, if they choose to stack right on the saltpeter.

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:32
  Old Post 05-12-2003 11:15
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Darn, I knew forgetting to move those riders would be a problem. Ok I'd go ith the daring plan and put 7 units on the plains and build the road. Put workers and catapuls there too. If the 11 units survive, we can used the units covering the workers to attack the hill e of bacelona and then see whats barcelona looks like. Regardless we will have a road to rush east. If barcelona is too bad, we use the catapults to shell units and then kill them(since all units are withing range with road). There is a possibility that the knights will move south in response. If they do this we move our remaining forces to cover the catapults and shell, then we move the barcelona force either to attack or to the hills to its north. In a battle of manuever we win.
Aggie

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:32
  Old Post 05-12-2003 11:33
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On the other hand, a real arguement can be made to ditch the daring plan and just road the plains and wipe out all those GS forces next turn. With a road there, we can pretty much hit them whereever they go. But this decision is basically a coin toss for me, so you all can decide.
Aggie

Hot_Enamel is offline Hot_Enamel
Emperor
Melbourne, Australia
Aug 2002
time: 14:32
  Old Post 05-12-2003 14:25
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I am nervous.

road first for me

Master Zen is offline Master Zen
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Jan 2003
time: 23:32
  Old Post 05-12-2003 15:39 Visit Master Zen's homepage!
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Lose 30 kilos (of popups)

they can't found the city next turn, that's a fact, however it is very likely that GS will stack next turn and even with 17 riders it'll be a hard nut to crack (in other words, I doubt we'll have enough riders left to defeat both these units and attack Barcelona)


Why don't we just assault Pamplona with ND next turn?

Hot_Enamel is offline Hot_Enamel
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Melbourne, Australia
Aug 2002
time: 14:32
  Old Post 05-12-2003 16:32
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Do we know how close GS is to getting gunpowder ?
Do they even have invention yet ?

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 05-12-2003 17:09 Visit GhengisFarb's homepage!
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quote:
Originally posted by Hot_Enamel


Happy ?

No, now I'm hungry.

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:32
  Old Post 05-12-2003 19:39
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quote:
Originally posted by Master Zen
they can't found the city next turn, that's a fact, however it is very likely that GS will stack next turn and even with 17 riders it'll be a hard nut to crack (in other words, I doubt we'll have enough riders left to defeat both these units and attack Barcelona)


Why don't we just assault Pamplona with ND next turn?


Actually ND can't assault Pamploma till the turn after next, but we have 14 new riders that will be there or the following turn. I was planning on those being committed to that attack.

I've seen enough concern in this column to decide that due to MY mistake last turn, we can't do daring. So lets just move our forces to cover the workers. With catapults et al we can safetly weaken them then attack. I believe they have nothing else in this area and no more pike could reach the combat area.

Yes this might mean that we can't go after barcelona, but defeating these forces will accomplish a great deal of damage and combined with the new assault coming against Pamploma will open the way for our final victory.

They could be using these settlers for 1 or 2 reason. For fort cities or to get SP or Lux(the ideal spot is 1s of SP, they get both). If they move for sp then its ok because unless they do recon, they might not see us and thus might not stack. Even if they do stack and we get into a battle/seige we still win in the end. Remember we have 19 Riders total for battle next turn+a few(very few ansars). We can shell them and weaken them then attack. Or we could attack them, then shell to weaken them to the point of nothing, then destroy them. Of course we must attack weakened units the same turn or they recover 1hp(2 if they get city), but this is possible. We might not kill them all but we'll get most probably and tie down these forces so that the pamploma assault will proceed as palnned.

Aggie

UnOrthOdOx is offline UnOrthOdOx
Emperor
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Jun 2002
time: 22:32
  Old Post 05-12-2003 21:33
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quote:
Originally posted by Aggie
For which area. The problem is that GS plays after vox so we have no idea what happens after that.

Here is the plan for the the nxt 2 turns with"daring: option3.
Aggie


It's just that they seem to be heavily concentrated on the West, what if we swung north through ND and brought those 18 riders down on the East side?

(Near bilbao, forgetting the name of the city)

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:32
  Old Post 05-12-2003 21:47
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quote:
Originally posted by UnOrthOdOx


It's just that they seem to be heavily concentrated on the West, what if we swung north through ND and brought those 18 riders down on the East side?

(Near bilbao, forgetting the name of the city)


Thats an idea, let me do some calculations.


Wait to do any moves till I make a map of this idea. It would take 1 more turn, but could be decisive.
Aggie

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:32
  Old Post 05-12-2003 22:37
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well I did some checking and to bring the riders down from the north would take too many turns. Now the good news, bringing them right through RP wouldn't.
Here is the map. Basically we get the same gain we'd get by attacking through barcelona except Barcelona, but we'd have all the other cities(including toledo).

The downside is it take another turn AND we leave GS to their on means south of us. Is it worth it or not.


Also I would like to refer you all to option 2 above where we move to the hill(currently held by 2Pike,1MI). Perhaps we could do this AND build the road, since holding that hill would cut off anycounterattack to our forces. Also we'd be on a hill and thus have a 4.5 defense. The downside is we might take loses before hand, but still it could be worth it since the counter attack would be at a disadvantage. Remember, we can replace loses here, they can't.
Aggie

Hot_Enamel is offline Hot_Enamel
Emperor
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Aug 2002
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  Old Post 06-12-2003 02:46
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Aggie .. you have not let us down yet.
I thought about the hill, as well.

GS will gave to decide...risk attacking and losing units.
Or not take the risk and use units to pillage the road.

 
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