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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-General > Gold Per Turn Issue
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Caesar Salad is offline Caesar Salad
Settler

Dec 2002
time: 05:32
  Old Post 05-12-2003 18:30 Visit Caesar Salad's homepage!
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Gold Per Turn Issue Support Apolyton, buy Call to Power 2

Playing the epic game and cut a deal which gave France 71 GPT....however what happen wasthat my treasury was wiped out ---all 34,000 of it


Have other seen this? I reviewed the bug thread but didnot see it mentioned

thanks

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:32
  Old Post 05-12-2003 19:13
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That DOES seem like a new one, Caesar. Do you have a save game just before it happened? That is usually the best thing to do with these bugs. Immediately stop and replay with the autosave. If it recurs then you know it is a bug and can be reported to a point that a fix could be made.

BTW what would you do with so much gold anyway? I have NEVER had more than a few k gold at any one time - I will spend it.

Gunter is offline Gunter
Warlord

Nov 2001
time: 05:32
  Old Post 05-12-2003 21:58
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Same here,all the money I earn is subito spent to accelerate this or that.

How can you have so much money ???????????????????? Editor ???????


Gunter

The Viceroy is offline The Viceroy
Prince
tu mumbai se, mai Bombay se
Nov 2000
time: 05:32
  Old Post 05-12-2003 22:35
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Suffering from ads?

Ive managed to get 20k without trying before now, but like MrWhereItsAt I have a tendancy to spend most of my money on upgrades and rush-buy for corrupt cities.

Im sure I was pulling 500gpt from 70% science/30% Tax (thats end profit, after wall street and deals).

Not every bug will re-surface from a save game though, doesn't mean its not a bug, but obviously if Firaxis stand any chance of working it out, reproducing it is the only way we can help them (im sure thats what you meant).

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:32
  Old Post 05-12-2003 23:16 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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I have a two games where it was easy to generate coin levels that high... I noticed the AI will keep a large reserve of cash on hand.

This bug reminds me of the "30,000" gold bug in Civ2. I remember sacking a city and the cash I got from capturing the city activated the bug and i ended up with -7 gold or something like that.

Caesar Salad is offline Caesar Salad
Settler

Dec 2002
time: 05:32
  Old Post 05-12-2003 23:28 Visit Caesar Salad's homepage!
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Concerning cash buildup Well I am a builder versus warrior playing Rome/w Democracy government
First to get to Monarcy and had Great Library with contacts to most other civs via using a curragh along the coast lines which were very close together.
Usually I have a few hundred but this time events went my way


I keep a modernized but small military force. Early on I had most of the iron resources and now have alumimun with no one else has flight knowledge

I did destroy the Dutch with the help of France and took most of the English empire.. Have highest culture and have flipped 3-4 cities so far.... From the beginning most other civs have been fighting each other

My level is the 3rd most difficult ... really not a serious player.


The theft of 34,000 occured in 1996 .. I will check tonight to see if I can reproduce the Brinks robbery with a saved file.

dojoboy is offline dojoboy
Prince
Tansi (USA)
Nov 2001
time: 00:32
  Old Post 05-12-2003 23:39
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Re: Gold Per Turn Issue Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by Caesar Salad
Playing the epic game and cut a deal which gave France 71 GPT....however what happen wasthat my treasury was wiped out ---all 34,000 of it


Have other seen this? I reviewed the bug thread but didnot see it mentioned

thanks


This is a known bug and Firaxis is well aware of it. All deal between civs are exponentially increased. So, if you are receving gpt from a civ, your receipt is greater than the deal. If you are paying gpt, then your payment is greater than the deal. It is one of the major bugs. But, it isn't preventing me from playing the game. I just pay greater attention to gpt deals. If it helps, the AI civs get the same affect.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:32
  Old Post 06-12-2003 00:22
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dojoboy, in the bug you describe the recipient receives double the income; the payer only pays what he's supposed to pay. Nothing exponential or 34,000-from-71 to deal with there.

Regarding excessive treasuries: In my current large-map game I amazingly gathered up to 30,000 gold, partly from selling techs for luxuries (and getting 2x for gpt exchanges). After I switched from Demo to Commie, there are not many ways to spend that gold other than deficit spending on science.

dojoboy is offline dojoboy
Prince
Tansi (USA)
Nov 2001
time: 00:32
  Old Post 06-12-2003 00:25
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quote:
Originally posted by Jaybe
dojoboy, in the bug you describe the recipient receives double the income; the payer only pays what he's supposed to pay. Nothing exponential or 34,000-from-71 to deal with there.


Thanks for setting me straight Jaybe!

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