Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-General > What do the oldtimers think of these aspects?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:32
  Old Post 05-12-2003 18:42 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
What do the oldtimers think of these aspects? Support Apolyton buy from Amazon

I'm interested in opinions, especially those who have been playing Civ 3 for a long time, of how well does Conquests go to fix certain problems in the game.

- Naval dominance. From what I heard, navies are made important in C3C - well, this sounds good. Is that true?

- The modern age. One of the biggest problems I saw... in the Modern Age, the spaceship came very early on the tech tree, and if you wanted, you could launch 3-4 turns after getting Synthetic Fibers. Most modern games ended very early in the modern age. Has the tech tree been reworked, or anything?

- Useless units. Marines seem to be good now, but how about Partroopers and Helicopters? Do they have their role in the game?

- Buying techs. Another big issue I think there was in Civ 3, that you had to research techs AI doesn't, and generally just buy techs from it for gold - or the rare tech you have. This approach provided better results at Regent, and at Monarch and above, you absolutely had to use it. Does it now make any sense to do your own research on Regent/Monarch?

- The tedium. Some might argue that there was none, but I believe that at a certain point in the Industrial Age, the game became tedious. The problem was, you pretty much had all the strategic resources, probably, and there was no real reason to fight a war - those were to expensive anyway. So, you just sit there, colonizing nothing, not fighting, and merely moving your workers around.

- Diplomatic agreements. Does your Foreign Advisor still always know whether the other side will accept the deal, making it feel like it's the advisor you're bargaining with, not the AI?

Please respond on the points above... I'll be getting C3C regardless, just because I want to own everything Civ, and I still believe Civ 3 has the most challenging AI (which, I hear, got improved again), but the points above are what make me annoyed by Civ 3 at times.

Aramis is offline Aramis
Prince
Not where I was tomorrow, nor will be yesterday.
Dec 2002
time: 23:32
  Old Post 05-12-2003 18:46
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Re: What do the oldtimers think of these aspects? Browse Apolyton AD-FREE

quote:
Originally posted by Solver

- The tedium. Some might argue that there was none, but I believe that at a certain point in the Industrial Age, the game became tedious. The problem was, you pretty much had all the strategic resources, probably, and there was no real reason to fight a war - those were to expensive anyway. So, you just sit there, colonizing nothing, not fighting, and merely moving your workers around.



No change there. But I consider tedium now a justifiable reason to go to war, and hang the expense

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:32
  Old Post 05-12-2003 19:02 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Get a bigger avatar today!

LOL yes, I have myself numerous times got everyone involved into a world war just because the game was tedious. While it's fun, I don't exactly like it. I'd prefer it if wars were started either by the AI, or by me, because the war starter sees that as a proftable thing to do, not because the game's tedious .

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:32
  Old Post 05-12-2003 19:31
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Re: Re: What do the oldtimers think of these aspects? Lose 30 kilos (of popups)

quote:
Originally posted by Rob_S


No change there. But I consider tedium now a justifiable reason to go to war, and hang the expense


Ah yes.... I have said it beofer (with respect to Civ3 vanilla), and I'll say it again here: war saves the late game.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:32
  Old Post 05-12-2003 19:34 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

So, MrWhereItsAt, what about my other points ? I remembre you as having quite some interesting posts about the game...

CerberusIV is offline CerberusIV
King

Oct 2002
time: 05:32
  Old Post 05-12-2003 20:20 Visit CerberusIV's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Full PM-box? Change here!

Helicopters are more useful because of TOW infantry. You now have a unit that can be dropped on a key tile in enemy territory and can possibly last more than one turn. So these two units complement each other.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:32
  Old Post 05-12-2003 20:28 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Call to Power 2

What about tech buying, though? It's what eventually became my biggest complaint with Civ 3.

Cookie Monster is offline Cookie Monster
King
New England
Jul 2001
time: 00:32
  Old Post 05-12-2003 21:12
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton buy from Amazon

Solver:


WRT naval prominance I would say the C3C Ai handles it well. I've had conquests now for about 3 weeks and I am impressed at the number of enemy ships that are patroling my seas.

In my current game (monarch, Hittites) I have a strong army but weak navy. My number one rival (Germans) are the sole survivor on another continent. They absolutely control the seas right now. There is no way for me to get to them with my current navy. BTW I've always built small navies in Civ3/PTW and have been successful. Now however I need to rethink my naval strategies.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:32
  Old Post 05-12-2003 21:14 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
In my current game (monarch, Hittites) I have a strong army but weak navy. My number one rival (Germans) are the sole survivor on another continent. They absolutely control the seas right now. There is no way for me to get to them with my current navy.


Definitely sounds like an interesting scenario!

Cookie Monster is offline Cookie Monster
King
New England
Jul 2001
time: 00:32
  Old Post 05-12-2003 21:29
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by Solver

Definitely sounds like an interesting scenario!


Yes it is. Pre modern naval combat is now more intense than it was before now that the ai builds more ships.

Modern time naval combat more closely mirrors RW strategies. You need to create "combined arms" fleets now because airpower can destroy ships/troops. Single ships or 2 unit stacks will surely get sunk now. Mutual protection is now the order of the day.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:32
  Old Post 05-12-2003 22:30
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Re: What do the oldtimers think of these aspects? Support Apolyton buy from Amazon

Originally posted by Solver

"- Naval dominance. From what I heard, navies are made important in C3C - well, this sounds good. Is that true?"

Yes more important, but not important.

"- The modern age. One of the biggest problems I saw... in the Modern Age, the spaceship came very early on the tech tree, and if you wanted, you could launch 3-4 turns after getting Synthetic Fibers. Most modern games ended very early in the modern age. Has the tech tree been reworked, or anything?"

Not really, few minor tweaks.

"- Useless units. Marines seem to be good now, but how about Partroopers and Helicopters? Do they have their role in the game?"

No, only if you want to fool around with them.

"- Buying techs. Another big issue I think there was in Civ 3, that you had to research techs AI doesn't, and generally just buy techs from it for gold - or the rare tech you have. This approach provided better results at Regent, and at Monarch and above, you absolutely had to use it. Does it now make any sense to do your own research on Regent/Monarch?"

Yes, because you have a chance to get an SGL and if you get Philosphy first, you get a free tech.
It is required at Sid as you will not be able to trade for any after the first contact or two.

"- The tedium. Some might argue that there was none, but I believe that at a certain point in the Industrial Age, the game became tedious. The problem was, you pretty much had all the strategic resources, probably, and there was no real reason to fight a war - those were to expensive anyway. So, you just sit there, colonizing nothing, not fighting, and merely moving your workers around."

For those that see it that way, it has not chanced.

"- Diplomatic agreements. Does your Foreign Advisor still always know whether the other side will accept the deal, making it feel like it's the advisor you're bargaining with, not the AI?"

Yup

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:32
  Old Post 05-12-2003 22:42 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Thanks... well, if at least it makes sense now to research techs myself, that might already be enough to refresh Civ 3 for me.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:32
  Old Post 05-12-2003 23:43
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

You've had to research since 1.29f Vanilla when the tech model was tweaked.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:32
  Old Post 06-12-2003 00:29 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton

Nope, in 1.29f, it was still better to buy from the AI .

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:32
  Old Post 06-12-2003 00:31
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Increase the size of your Attachments

good luck trying to buy anything off the AI in the upper levels if you have nothing to offer them. Sheer cash might be enough, but would take a lot. Its pray for philosophy for me now.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:32
  Old Post 06-12-2003 00:38
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Remove this text

quote:
Originally posted by Solver
Nope, in 1.29f, it was still better to buy from the AI .


Not really........1.29f was the turning point. Prior to that in high level games you could buy cheaply for much of the game.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:32
  Old Post 06-12-2003 00:43
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Get a bigger avatar today!

quote:
Originally posted by DrSpike
You've had to research since 1.29f Vanilla when the tech model was tweaked.


That is a function of the level and the map. At monarch or less yo need to research yourself as the AI is not fast enough. At Emp is touch and go. Deity and higher you are probably better of to buy.
Well I may change that for Sid, you will be hard pressed to buy much there.

So IMO research yourself at Mon or less, trade/buy or what ever you can above it.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:32
  Old Post 06-12-2003 01:03
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Full PM-box? Change here!

Well the balance has changed on the higher levels.........1.21 and before buying was the norm on Deity at least, for a long portion of the game. I don't think that is true now.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:32
  Old Post 06-12-2003 02:17 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Am probably going to play a game at Regent when I get conquests. And try to research the techs myself, haven't done that for a while .

lockstep is offline lockstep
King
Vienna, Austria
Aug 2001
time: 06:32
  Old Post 06-12-2003 02:32
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

For a spaceship victory, you have to research Robotics (and Miniaturization) now. This should make the space race somewhat more interesting - you have the option of beelining for Robotics and rushing some Manufacturing Plants.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:32
  Old Post 06-12-2003 02:36 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton buy from Amazon

Great news on the spaceship! I had myself modded the game so that I needed all the modern techs for the spaceship - along with increasing the cost of all its parts two times. With the original setting, though, I never even got to Robotics or Genetics in this game...

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:32
  Old Post 06-12-2003 03:30
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Solver
Am probably going to play a game at Regent when I get conquests. And try to research the techs myself, haven't done that for a while .


At Regent and Monarch even in the earlier vanilla patches buying was definitely inferior to researching.........the AI was (and still is) just too slow.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:32
  Old Post 06-12-2003 04:54
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Re: What do the oldtimers think of these aspects? Lose 30 kilos (of popups)

quote:
Originally posted by Solver
I'm interested in opinions, especially those who have been playing Civ 3 for a long time, of how well does Conquests go to fix certain problems in the game.

- Naval dominance. From what I heard, navies are made important in C3C - well, this sounds good. Is that true?


Yes, they are more important due to the better AI use of ships and escorts. Not as important as in CTP though with defined trade routes that can be disrupted.

quote:
- The modern age. One of the biggest problems I saw... in the Modern Age, the spaceship came very early on the tech tree, and if you wanted, you could launch 3-4 turns after getting Synthetic Fibers. Most modern games ended very early in the modern age. Has the tech tree been reworked, or anything?


Unfortunately, not changed significantly.

quote:
- Useless units. Marines seem to be good now, but how about Partroopers and Helicopters? Do they have their role in the game?


They always did depending on play style and what you expect out of them. There is a new improved para that toughens them up some in the modern era.

quote:
- Buying techs. Another big issue I think there was in Civ 3, that you had to research techs AI doesn't, and generally just buy techs from it for gold - or the rare tech you have. This approach provided better results at Regent, and at Monarch and above, you absolutely had to use it. Does it now make any sense to do your own research on Regent/Monarch?


Definitely if you want to get Sci Gr Leaders you need to be the first to discover techs. They are the only way to rush Great Wonders. Also, costs of buying techs were adjusted back during PTW patches to reduce the effectiveness of the 'follow the leader' strategy.

quote:
- The tedium. Some might argue that there was none, but I believe that at a certain point in the Industrial Age, the game became tedious. The problem was, you pretty much had all the strategic resources, probably, and there was no real reason to fight a war - those were to expensive anyway. So, you just sit there, colonizing nothing, not fighting, and merely moving your workers around.


Addressed to an extent. With the new resourse distribution, there is no way to know if you are going to have aluminum and or uranium. I would not stop grabbing outposts if I were anyone.

btw, aren't all Civ games effected by this? You get to a size that you can sit back and build the peaceful victory conditions?

quote:
- Diplomatic agreements. Does your Foreign Advisor still always know whether the other side will accept the deal, making it feel like it's the advisor you're bargaining with, not the AI?


Well... you could cover that part of the screen and just lob deals over til they accept or not, but that would be tedious from my POV.

However, I have heard of some situations where the advisor will tell you that it won't be accepted, but if you actually make an offer it will be accepted.

quote:
Please respond on the points above... I'll be getting C3C regardless, just because I want to own everything Civ, and I still believe Civ 3 has the most challenging AI (which, I hear, got improved again), but the points above are what make me annoyed by Civ 3 at times.


I hope you enjoy it. It is improved in many ways, but it is still Civ3 at its core.

Last edited by notyoueither on 06-12-2003 at 05:00

vee4473 is offline vee4473
Prince
New Jersey
Feb 2000
time: 00:32
  Old Post 06-12-2003 05:11
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Remove this text

I don't know if it's just me, but I seem to think that the strategic resources are more scarce in conquests.

so, if you are someone that had no problem getting what you needed before, you may find a difference there.

maybe i'm just experienceing bad luck with resource placement.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:32
  Old Post 06-12-2003 05:21
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Strategic resources distribution has definitely been changed... expect this to affect certain games DRAMATICALLY.

SirOsis is offline SirOsis
King
Oregon
Nov 2001
time: 21:32
  Old Post 06-12-2003 06:36
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Remove this text

quote:
Originally posted by Solver
LOL yes, I have myself numerous times got everyone involved into a world war just because the game was tedious. While it's fun, I don't exactly like it. I'd prefer it if wars were started either by the AI, or by me, because the war starter sees that as a proftable thing to do, not because the game's tedious .


[political rant] War is profitable and it also releaves tedium. If you're G.W. that is. [/political rant]

But that is the real world not civ3.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:32
  Old Post 06-12-2003 13:56 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Inflate your Upload Space

the tedium is still there for me. I still have one game pending in the Industrial age.

I've pretty much sworn off the epic game and concentrated on scenarios. I don't have the attention span for the epic game

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:32
  Old Post 06-12-2003 18:34
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Re: What do the oldtimers think of these aspects? Suffering from ads?

quote:
Originally posted by Solver
- Naval dominance. From what I heard, navies are made important in C3C - well, this sounds good. Is that true?


Not really. Playing with the ADM values of ships does not make the naval aspect of Civ3 more important. I rarely built ships in Play the World and I'm not seeing anything in the AI that compels me to build them in Conquests.

quote:

- The modern age. One of the biggest problems I saw... in the Modern Age, the spaceship came very early on the tech tree, and if you wanted, you could launch 3-4 turns after getting Synthetic Fibers. Most modern games ended very early in the modern age. Has the tech tree been reworked, or anything?


The Modern era should be slighly better, if you get there. No matter how much they play with it, the Modern era will always suffer from the same problem: it comes too late in the game. This is not a complaint, as I imagine it is more or less unavoidable in a game of this kind.

quote:

- Useless units. Marines seem to be good now, but how about Partroopers and Helicopters? Do they have their role in the game?


They have a role if you get around to building them. The units you mention come around the late-Industrial, which is basically the Modern age. But yes, in those games where I had the chance to reach the games later stages, the new and altered units were definitely a fine addition.

quote:

- Buying techs. Another big issue I think there was in Civ 3, that you had to research techs AI doesn't, and generally just buy techs from it for gold - or the rare tech you have. This approach provided better results at Regent, and at Monarch and above, you absolutely had to use it. Does it now make any sense to do your own research on Regent/Monarch?


Still true, I'm sad to say. On Monarch you can get away with doing your own research, and it's profitable to do so because of SGLs. On Emperor it's more profitable not to research and tech trade instead (using Gold for upgrades). On Deity and Sid, there's no chance of keeping up in research anyway, so saving up cash is the only option. In this sense, SGLs (the new reason to research your own techs) make the easier difficulties easier and the harder difficulties harder.

quote:

- The tedium. Some might argue that there was none, but I believe that at a certain point in the Industrial Age, the game became tedious. The problem was, you pretty much had all the strategic resources, probably, and there was no real reason to fight a war - those were to expensive anyway. So, you just sit there, colonizing nothing, not fighting, and merely moving your workers around.


Well, if you're playing to win, just sitting there will not cut it. Once you reach the Industrial era and all your cities are connected by Railroads, you can more or less automate them all after that. The only tedium after that is tech trading...and figuring out who your first target will be with Tanks!

quote:

- Diplomatic agreements. Does your Foreign Advisor still always know whether the other side will accept the deal, making it feel like it's the advisor you're bargaining with, not the AI?


Yes. Between this and the color-coded scheme of GalCiv, I have no preference. I've become quite fond of the Foreign Advisor.

quote:

Please respond on the points above... I'll be getting C3C regardless, just because I want to own everything Civ, and I still believe Civ 3 has the most challenging AI (which, I hear, got improved again), but the points above are what make me annoyed by Civ 3 at times.


As you can see, most of the annoying things in the game (for you) are still in the game. C3C is not an overhaul of Civ3, it's an expansion. Expect same Civ3 experience, only with more "stuff". Whether or not this is worth your money is up to you.


Dominae

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:32
  Old Post 06-12-2003 18:44 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Increase the size of your Attachments

Still sounds like worth my money. I'd also want to try the scenarios out, even though epic game is always my focus.

If it indeed makes sense to research at Regent and Monarch, that alone should be enough for me. Add to that the fact that it's harder to get strat. resources - in Civ 3 and PTW, I have always easily had all I wanted and never needed to fight for them in Industrial or later.

SGLs sound great, for a research motivation thing. I assume that now Military Leaders can't rush Wonders, they're of very limited use to peaceful builders. Also makes pretty much sense.

Gonna wait another month or maybe two, and then get my hands on it.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:32
  Old Post 06-12-2003 22:34
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Gonna wait another month or maybe two, and then get my hands on it.

I'm sorry, but you can't do that Solver. If you wait that long, the 1st patch will be out, and you will miss out on all the corruption/FP bugs.

If you miss out on the unpatched game, you will lessen your joy of the patch!

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:32.
Apolyton Time is 00:32.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0634 seconds (91.11% PHP - 8.89% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net