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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Monty Python > Turn 67 - 1350 B.C.
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Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:32
  Old Post 05-12-2003 22:42
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#1 Report this post to a moderator
Turn 67 - 1350 B.C. Support Apolyton, buy Civilization: The Boardgame

Completed research:
None

New units and improvements:
None

Workers:
Max and Moritz mine at SC-3. Dennis and Bob enter CoD territory at City-of-Snakes-4. Concord and Jonas mine at GoEP-1. Patsy roads at CX-9, will after that mine 2 hills for HG. Mike goes 12 and will improve tiles for Cave of Caerbannog (CoC) from now on, which will be founded with the next settler.

Military:
The babysitting Spearman goes 3. Cheetah is nowhere to be seen, but can only be at CoS-4441. CoD entered CoS-41 with an archer, so Cheetah can't see our workers even if she comes now (unless she enters our cultural borders).

Exploration:
Sir Kay goes 1, sees more jungle. Sir Launcelot goes 9, sees 4 more tiles of the Gulf of Monkey. Sir Bedevere goes also 9, but has already been on this tile, so sees nothing new. Swordsman fortifies at C-2.

Diplomacy:
RoP with CoD is in power.

Economy:
Minor changes. Since tiles are more or less distributed now (high production to CA and GoEP, food and low production to C and CX), things should remain constant. Still having the most commerce and the secondmost production overall, but keeping touch with the leaders.

Finances and research:
34 gold, -2/turn. Currency ready in 12 at 1.9.0.

On a sidenote: We're no longer militarily strong compared with Monkey, but average. They seem to have quite a couple of Numidian Mercenaries, and from what I see, they're building veterans. Are you sure you ordered enough forces, Dave? If not, we may want to reconsider our plans, as I can't give you very much more than that. May be at most 10 or 20% more. Well... it depends a bit on what Izzardia can contribute.

DaveMcW is offline DaveMcW
Prince

Aug 2002
time: 00:32
  Old Post 06-12-2003 21:40
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Support Apolyton or Terrorists Win

Uh oh. Looks like the monkeys suspect Monty Python is going to fight them. I wonder how they figured it out...

If their economy is as bad as we think, they will not be able to match our troop buildup. But even with 2:1 advantage it will be hard to beat Numidian Mercenaries. Do you think it would be useful to build an embassy to spy on their capital?

Plan B:
How long would it take us to get Feudalism? We could build an outpost to block monkey expansion and start settling the western peninsula while we are waiting.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:32
  Old Post 06-12-2003 22:01
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Remove this text

quote:
Originally posted by DaveMcW
Do you think it would be useful to build an embassy to spy on their capital?


No, not an embassy. With it, they would see that CoD and we have a RoP agreement and become still more suspicious.

quote:

Plan B:
How long would it take us to get Feudalism? We could build an outpost to block monkey expansion and start settling the western peninsula while we are waiting.


That would be a viable alternative. Let's wait and observe the situation for a while. It's not that the next 10 turns will make any significant difference, because we are building our military while full speed REXing.

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