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You can also make boats with settler ability that can change water into land, which could make a fun addition to a normal Civ2 game.
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kobayashi
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Singapore
Dec 2000 time: 13:13
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quote:

Originally posted by Stefan Härtel on 04-28-2001 06:43 AM
While reading that civ3 information on the thread Kull linked to, I got an idea. I realized that I had never tried this, and I have never seen any evidence that someone else tried it. I opened up the rules file and changed the "Changeterrain" command for the desert, so that if an engineer uses the terraform command on the desert, he does not turn it into plains but into oceans-and guess what, it worked! I thought this might be an interesting option for example for imperialism scenarios to build vital waterways such as the Suez and Panama canals.
The engineer "survives", he goes to sleep after completing the command, and can be moved a turn later.
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This is mention in my second design tip
Mixing and Matching Land, Sea, and Air Unit Abilities, under the section, the three special roles.
http://sleague.apolyton.net/Guides/...andseaair.shtml
[This message has been edited by kobayashi (edited April 29, 2001).]
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