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debeest
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Monk, thanks -- you just tested some things I had wondered about.
Correction re Carolus' suggestion: if I'm not mistaken, air units cause barbs to disappear, so I don't think you'd be able to use a helicopter to round up barb kings.
Correction re JSB: it doesn't prevent disorder, it just shifts two citizens from angry to content. If you support a bunch of bombers from a city, JSB will only do a little bit to keep the city from going into disorder.
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debeest
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Say -- doesn't this belong in the sadly neglected strategy forum?
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Gatekeeper
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United States of America
Feb 2000 time: 23:32
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I use the Macintosh version of Civ II, so keep that in mind when I offer the following tips:
1. In the RULES.TXT file, I changed the cost of cruise missiles to 40 shields apiece. The AI now uses them not only against ships, but seaport cities as well. Armored divisions, spies and other units are also targeted by AI cruise missiles. Furthermore, since it's using them, it's not storing them. Before I made the change, I'd oftentimes pound away at a city, having to take out six to 10 cruise missile units before finally occupying the city. Now, there's usually no more than two or, at most, three cruise missiles per major city.
2. I do build helicopters from time to time. They're great for use against enemy cities that are isolated from road and rail networks and aren't along coastlines.
3. I've taken some of the "extra" units (those not normally used in a game, but for certain scenarios only) and made it so they are usable in a real Civ game. I've created a "shock troops" unit, a "stingray" unit (a stealth transport capable of carrying four units), and an "dirigible" unit (used in medievel times, outdated by gunpowder). The AI makes use of them as well, and targets the shock troops and stingrays with the cheaper cruise missiles.
Gatekeeper
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Elephant
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Phila PA
Aug 2002 time: 00:32
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You can follow the heli with some Fighters on one-way trips; clean up the Partisans and land in the new city, assuming you know it wont be taken back right away. Can you Para-transport into a new city without Airport, or do you have to drop next door and walk in?
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gunkulator
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Yes, you can paradrop into an empty city. You can also march all around them too, i.e. empty AI cities do not generate ZOC.
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