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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization IV > Civ4-General > Terrain and Terrain Improvements
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Brent is offline Brent
Prince

Dec 2000
time: 21:32
  Old Post 10-12-2003 11:19
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Terrain and Terrain Improvements Got spare money?

I realize some of my suggestions in other threads are incompatible, one or the other or something else would be fine. Does anyone want SMACish terrain? Characteristics like elevation, ruggedness, soil, sand, rocks, trees, grass, moisture, temperature. As for terrain improvements, I want walls and canals.

Asmodean is offline Asmodean
King
Aarhus, Denmark
Aug 1999
time: 06:32
  Old Post 10-12-2003 13:29 Visit Asmodean's homepage!
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Please try to keep ideas in the single idea thread for now. It will make my job a lot easier when I start to distribute the ideas to the category managers.

In the coming weekend I start doing just that, and then next week, threads are opened by the category managers for each and every category.

If you wish to be category manager, then please sign up in the sign-up thread

Asmodean

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:32
  Old Post 10-12-2003 14:39
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I don't want smacish terrain

it doesn't really fit with the scope of the game

I mean, if you look at how many square KM each square is, you will realise that smacs mountains and elevation are nonsensical

Jon Miller

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:32
  Old Post 10-12-2003 14:40
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haivng moisture ratings

and forests turning into swamps

and grassland turning into plains and into desert (or tundra) based upon heat and moisture would be cool though

Jon Miller

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