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orange is offline orange
Emperor
It doesn't matter what your name is!
Feb 2000
time: 00:32
  Old Post 10-12-2003 13:48 Visit orange's homepage!
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Settler and Colonist Inflate your Upload Space

In Conquests, one scenario features the "Colonist" unit.

I think this would be a spectacular idea for Civ4, but with a slight twist from the scenario in Conquests. Basic idea is this: a Colonist is (twice?) as expensive to produce, but founds a size 3 town with a granary and barracks. You also have to have a certain technology to build settlers...perhaps a technology called "Colonization"?

I think this is important because it is unrealistic to build cities in the industrial age, especially far from home, which take 60-80 turns to produce basic things. Most colonies in this time period took very little time to get up and running, and soon became large regional centres (examples - Philadelphia, New Amsterdam/York, Boston, etc.

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:32
  Old Post 10-12-2003 14:02 Visit Maquiladora's homepage!
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Cities that spring up in the Industrial era could be former colonies near trade goods. They turn into cities once they reach a certain amount of income or they grow to a certain size over the years.

There is another idea in a Mod for CtP2 where you dont build any settlers at all, you specifiy whether you want it to lean towards coastal cities or inland cities and soon as one of your cities reaches a certain size another city is founded near it.

orange is offline orange
Emperor
It doesn't matter what your name is!
Feb 2000
time: 00:32
  Old Post 10-12-2003 14:08 Visit orange's homepage!
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hmmm, interesting...but I think it's kind of anti-civ

Asmodean is offline Asmodean
King
Aarhus, Denmark
Aug 1999
time: 06:32
  Old Post 10-12-2003 14:09 Visit Asmodean's homepage!
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Put an end to popups!

Please try to keep ideas in the single idea thread for now. It will make my job a lot easier when I start to distribute the ideas to the category managers.

In the coming weekend I start doing just that, and then next week, threads are opened by the category managers for each and every category.

If you wish to be category manager, then please sign up in the sign-up thread

Asmodean

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:32
  Old Post 10-12-2003 14:10 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Increase Your PM Length

quote:
In Conquests, one scenario features the "Colonist" unit.

I think this would be a spectacular idea for Civ4, but with a slight twist from the scenario in Conquests. Basic idea is this: a Colonist is (twice?) as expensive to produce, but founds a size 3 town with a granary and barracks.


What? Firaxis stole yet another idea from CtP? Can't they think of anything themselves?

In CtP this unit is called the Urban Planner BTW, and already part of the standard game.

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:32
  Old Post 10-12-2003 14:47
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Put an end to popups!

that idea wasn't stolen by firaxis

Orange just thinks that it is a good idea

I think that firasix should look at it also

there definitely shuold be something that enhances the speed at developing a city in the industrial era

Jon Miller

Fosse is offline Fosse
King
U.S.A.
Mar 2002
time: 23:32
  Old Post 10-12-2003 18:30
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quote:
Originally posted by Locutus


What? Firaxis stole yet another idea from CtP? Can't they think of anything themselves?

In CtP this unit is called the Urban Planner BTW, and already part of the standard game.


If they don't take the good stuff from CtP, we complain that the idea is out there and they didn't use it.

Now, if the do, are you going to complain about that too?


Good ideas should be in, no matter where they come from. And for the record, I don't really like this particular idea.

orange is offline orange
Emperor
It doesn't matter what your name is!
Feb 2000
time: 00:32
  Old Post 10-12-2003 19:08 Visit orange's homepage!
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Asmodean - I'm sorry! I kept reading your post as "Keep ideas in separate" threads so I made this one rather than posting it in one of the old threads. Sorry mate

Asmodean is offline Asmodean
King
Aarhus, Denmark
Aug 1999
time: 06:32
  Old Post 10-12-2003 21:47 Visit Asmodean's homepage!
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LOL...it's okay, Orange. At least your not doing it deliberately like certain other individuals

Asmodean

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 11-12-2003 04:45
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Increase the size of your Attachments

quote:
Originally posted by Locutus
What? Firaxis stole yet another idea from CtP? Can't they think of anything themselves?

In CtP this unit is called the Urban Planner BTW, and already part of the standard game.


Something similar to this was in SMAC - I forget what it was called (it was a Wonder though). I think this is a good idea.

Fosse is offline Fosse
King
U.S.A.
Mar 2002
time: 23:32
  Old Post 11-12-2003 04:47
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If you're refering to Brent... I have to say I did advise him to create threads at will.

:incurs Asmodean's wrath:

don't like colors!! :wrath:



Now, if you'll excuse me, I have a few threads to start.

filix is offline filix
Warlord

Apr 2002
time: 06:32
Post  Old Post 14-12-2003 19:57
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cheaper settlers, more shields Remove this text

quote:
Originally posted by orange
In Conquests, one scenario features the "Colonist" unit.

I think this would be a spectacular idea for Civ4, but with a slight twist from the scenario in Conquests. Basic idea is this: a Colonist is (twice?) as expensive to produce, but founds a size 3 town with a granary and barracks. You also have to have a certain technology to build settlers...perhaps a technology called "Colonization"?

I think this is important because it is unrealistic to build cities in the industrial age, especially far from home, which take 60-80 turns to produce basic things. Most colonies in this time period took very little time to get up and running, and soon became large regional centres (examples - Philadelphia, New Amsterdam/York, Boston, etc.


I like your idea of Colonist but the colonist shouldnt be too strong. I think a granery is enough.
And the tec colonisation should be resurched at the earliest in modern.

Futhermore I think that the settler in civ3 is too expensive to built. It takes too much time to built it.
I think that a lot of citys should be a big advantage. But i realized that the corruption in civ3 is too massive at the diaty level. The mayority of the citys produce almost nothing and there is almost no gold income.
In my opinion thats a big problem in civ3.

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