Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Test of Time > why do i keep losing Midgard Scenario?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
29.Jul: MOVING UP ON REVISED `TOP 100` INDEX
29.May: GAME MECHANICS REFERENCE BOOKLET
06.Mar: DROPPING FROM SECOND TO THIRD

bottom of page
  - CIVILIZATION 2 from $6.95 - CIVILIZATION 2 from $4.25 - CIV2: TEST OF TIME from $2.50 - CIV2: MULTIPLAYER GOLD EDITION from $4.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
dalecus is offline dalecus
Settler

Oct 2003
time: 05:32
  Old Post 11-12-2003 03:39
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
why do i keep losing Midgard Scenario? Help yourself to an AD-FREE life

Ok, I've been playing the same Midgard game (humans) for a while now, and no matter what I do, I run out of time. The game is always telling me things about worms eating people and coming back to life (I might be wrong about that), the ability to befriend pixies, and some dragon. I killed the dragon once, but my game soon ended. I finally read the instruction book on that scenario and it told me that if I complete certain requirements some the length of time to finish the game extends. The manual listed the requirements and I notice some of them are technologies.

Does anyone have a primer or faq on how to beat this scenario, or at least clues to look for. After I beat the dragon and ran out of time, I reloaded and went to look for that dragon, but it didn't show up again. Please help, as I like this game, but the requirements are perplexing.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:32
  Old Post 11-12-2003 06:48
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

There are 3 ways to go, world conquest, research, and the quests.

Whatever you do, you must do atleast some of the quests, they delay the "befoulments" that the bad guy does. after he does 6 of them that is game.

The following are spoilers about the quests(this is all from the prima guide, which is actually quite nice):
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

The fly trap island quest is #1, find the island(its by the southern tip, to the left of it, of the continent you start on.)

Fight your way to the center(the island except for 1 spot is covered with flytraps) and you get a 20 turn delay and the best realestate in the game.

#2 is kill a dragon, this gives you a 20 turn delay, gold, and an advance that will eventually let you build dragons.

#3 is the Unspeakable horror in Jormungands belly, along the north pole there is a gateway to the underworld(82,4 for the cooridnate),this gives you a delay and some other goodies once you kill the unspeakable horror.

#4 is the Great worm, just kill a worm for the delay and other goodies.

#5, be the first to bribe a frost Giant, and you get a delay, and more goodies.

#6, bribe a dwarf first.

#7, Build a Jackolantern

#8, Build the Brian's expedition wonder.

#9, find and destroy the underworld dragon gaurding the great hoard at(118,140).

#10, sack the city of rot.


Another thing you can do to delay the badguy is capture every enemy capital, this delays the next befoulment is delayed for 200 turns.

dalecus is offline dalecus
Settler

Oct 2003
time: 05:32
  Old Post 12-12-2003 02:26
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Got spare money?

Hey thanks. I didn't know there was a Prima guide. It's probably super old by now. Thanks again!

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:32
  Old Post 16-12-2003 01:25
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Get a bigger avatar today!

helluva long spolier there.

Which civ do you find its easiest to play this scenario? Frankly I stuck to the random generated maps rather than play midgard.

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:32
  Old Post 24-01-2004 13:21
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Remove this text

Same here -- I never had the patience for the quests. Once I found the great dragon almost right under my capital, though.

Jawn Henry is offline Jawn Henry
Chieftain
Canada
Jun 2002
time: 00:32
  Old Post 21-07-2004 07:22
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Ok, digging up old stink, here. Forum seems slow.

quote:
Which civ do you find its easiest to play this scenario?


Humans and Elves - they can build fairies (spies). Then it's easier to bribe Goblin Miners and go all over the underground (and build tunnels) early. I had a pretty easy time with Goblins and Merfolk, Stygians are pretty good, but a serious dent is their inability to produce caravans, so no quick-build wonders for them. I thought the Buteos were the toughest, as they can't go underground or in the ocean, and the sky is a little poor for trade.

NEAT TRICK: gang up 3-4 dwarves on a bedrock square near or in your underground cities' radius - best is in the radius. Now, have them transform the terrain. It takes time, but the result is cool: you now have a "river" you can irrigate from, plus, the square generates one food, but much trade. BEWARE: irrigation, mining or further transformation will transform this new square to blue room (IIRC) either that very turn or the very next one at latest. Only build a road/ley line (RR) if you want to keep this new square.

JH

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:32.
Apolyton Time is 00:32.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0362 seconds (86.04% PHP - 13.96% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net