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Pap1723
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Chicago, IL
Mar 2000 time: 23:13
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OK guys, let's get this started as soon as we can, please post your country and your e-mail address so everyone knows who to send the game to.
1. Japanese----Henrik
2. Germans-----Cal
3. Americans---Pap------------pap1723@aol.com
4. British-----CPoulos
5. Chinese-----ShakaNuldur
6. Soviets-----JMarks
Review of PBEM how to play by cpoulos:
First off, everyone must have MGE, with the last patch, to avoid problems. I understand that there is a new patch that turns the original civ-2 into Multi-player, but I don't know if it has any bugs. It, and the last MGE patch, can be found at civfanatics. Next thing, the scenario to be played, 2194 days of war, is availible from the scenario league downloads, as well as CSC, both hosted sites that can be reached through the links at the bottom of the forum summary page. Next, the way the game is played is this: The game is started as a multi-player net game. The host and IP are not important, and can be ignored. The first player starts the scenario (I believe it is the Soviets in this scenario), and selects the difficulty level (Prince is best for PBEM), the production level (normal), and makes sure the join players option is toggled. Then the player plays there turn, but make sure you have 'display the end of player turn' option on. When you have moved your last piece, you must press ctrl n, then go to the area where you normally save your game. You will see a new option there, the 'password' option. Make up a password for your civ (But don't forget it, or you can never access your civ again!), then save the game. Then you turn off civ-2, and e-mail the save to the next player on the turn list (which is the order the civs are listed in the selection area). Each player follows the same proceedure, including the unique password. Some other things: Play your turn as soon as possible! It is bad manners to make everybody wait for a slow-poke! If you can't play your turn, tell us, if possible. With this system, it is possible to skip players over, as the AI will move for the absent player for the missing turn. If your not serious about these things, don't waste our time. Remember also, that this is a game, and is ment to be fun, so have a good time doing it.
Pap-United States
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"Every man dies, but not every man really lives."
-William Wallace in Braveheart
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Pap1723
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Chicago, IL
Mar 2000 time: 23:13
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Hey guys, we are only missing one guy right now, but hopefully he'll be around soon.
I think we should rewrite the multiplayer events file.
I already started it, but I am thinking of including a few things...
1000 for capturing capital cities.
Paris, Berlin, Peking(already Japanese), Tokyo, Washington D.C., London, Moscow...
Did I miss any?
Also, when certain cities with wonders are taken, we can have an event that triggers either money, technology, units or another similar thing like this.
Anyone have any other ideas that should be included??
Pap
United States Dictator (senate can't control me!)
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Cal
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Hermosa Beach, California, USA
Aug 2000 time: 05:13
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My e-mail is CalvinAdam@aol.com
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Henrik
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The European Union, Sweden, Lund
Dec 2000 time: 06:13
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quote:

Originally posted by cpoulos on 05-07-2001 04:07 PM
Guys, please get this matter of events files ironed out right away. Since the allies are at a disadvantage in this scenario, I suggest that the allied events be used. Writing a new events file means it needs to be tested and debugged, and that takes time. It is already half a week since we agreed on sides, so how about getting started? Asking Nemo to write a Multi-player events file to suit us is is not fair to him, as I'm sure he has his own projects to work on. So, like Ike said at Normandy, Let's go!
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Sorry sir, wont happen again sir! 
[This message has been edited by Henrik (edited May 07, 2001).]
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Pap1723
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Chicago, IL
Mar 2000 time: 23:13
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OK guys, I was doing some of the editing, but after looking through it, I could not find a good balance to use.
So, we will use the German or Japanese rules and events files to play the game since the Allies are at a severe disadvantadge.
Henrik, you are the Japanese, so please, start the game as soon as you can so we can get this thing underway.
Cal is second, so please send it to him when you are done. Post when you send it. Also, post here to add any thing you might want about your conquests in your turn.
Pap
Leader of the USofA
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