Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization IV > Civ4-General > Defiantly Pro-Zeppelin
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
22.Sep: BLUE IS OCEAN, GREEN IS GRASS
22.Sep: SMAC-LIKE UN COUNCIL CONFIRMED
21.Sep: GERMAN `ANONYMOUS` LAUNCHES

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:32
  Old Post 19-12-2003 17:40 Visit Sn00py's homepage!
Edit/Delete Message Reply w/Quote
#31 Report this post to a moderator
Support Apolyton or Terrorists Win

The thing is, you're thinking that its a warrior.

It's not a warrior, its a human.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 20-12-2003 00:28
Edit/Delete Message Reply w/Quote
#32 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

A Kevlar-Armored Human armed with a Club, then. Does that make you happy?

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:32
  Old Post 20-12-2003 00:36 Visit Sn00py's homepage!
Edit/Delete Message Reply w/Quote
#33 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

There IS a difference.

If you say "A warrior with Kevlar and a club" then it sounds odd. Because how can you still have warriors and be in an era with Kevlar technology?

If you say "A human with Kevlar Armor and a club" then it makes more sense. But only because the club is the cheapest/only weapon the player has chosen to use for the unit they wanted to create. Of course, I think in this case, the 'club' would have to be modernised looking. Like the nightstick.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 20-12-2003 00:47
Edit/Delete Message Reply w/Quote
#34 Report this post to a moderator
Support Apolyton, buy Civilization 2

The fact is, that is absolutely ridiculous from a civ perspective. I'm going to create a regiment of troops armed with nightsticks? Would this "Kevlar Armor" give them a good defense? There is a relatively small number of units that make any sense in the context of the game; small enough that they can be designed normally. And I'll repeat, a purely SMAC-style workshop is completely out of the question. It would be ridiculous for a unit to defend with its armor.

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:32
  Old Post 20-12-2003 08:28 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#35 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Why wouldn't you create a regiment of troops armed with nightsticks? Sounds like MPs or riot police to me....

I don't think Sn00py is way out on this. A unit workship doesn't need to be constructed in a way to yield 32,000 unique units, it can be more narrowly defined.

Another thing, you keep saying, how many jet planes can you have in civ? (i've read the same comment from you in other posts) Well, let me say that I would like to have multiple iterations of "standard units"...and not just jet planes, but possibly every military unit. Why wouldn't I want an upgrade path of F-86 Sabre, then a F-4 Phantom, then a F15 Strike Eagle, then a F-22? Sounds like real world...sounds like a good idea.

Don't you ever get tired of the simplicity of Civ? It goes something like...."Great, I got all the techs I need to build Jet Fighters, I'm better than the next Civ" "Oh crap, now he can build the same exact jet plane that I can!" Too simplistic. Every civ must use exactly the same set of construction plans to build planes!

A wider range of "jet planes" opens up a more complex situation of evaluating your enemy would emerge. "My F-86 Sabres(armed with machine guns, not air to air missiles) has to go up against MIG-29 Fulcrums. (armed with advanced fire control computers and high performance air to air missles)." I better mass my planes to have a chance. Instead it's like this... I'm going to send up my F-16 Fighting Falcons against his F-16 Fighting Falcons and since I have 20 and he has 15, I should win." Maybe I'm crazy, but gosh, more options and complexity sound interesting to me.

I can envision a very complex science tree that would dictate a wide variety of building choices. I'm not sure if I would like a "unit workshop" since I've never played SMAC, but I don't see how it can be denied as a "good idea". Especially since your only argument is "I don't like it".

Seeker is offline Seeker
Emperor
London Ontario
Jan 1970
time: 00:32
  Old Post 20-12-2003 08:39 Visit Seeker's homepage!
Edit/Delete Message Reply w/Quote
#36 Report this post to a moderator
Browse Apolyton AD-FREE

HEAR HEAR!

This is Civ 4 people!!

I want VAST variety and total control!

Vast armies and complex combined arms movements sweeping across vast continents all at my command!

If you want simplicity go back to Civ 1.

POTUS is offline POTUS
Prince
How could I possibly not have a Mozambican flag, I mean, what other country has an AK-47 on their flag?
Jul 2003
time: 21:32
  Old Post 20-12-2003 11:44
Edit/Delete Message Reply w/Quote
#37 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by Seeker
HEAR HEAR!

This is Civ 4 people!!

I want VAST variety and total control!

Vast armies and complex combined arms movements sweeping across vast continents all at my command!

If you want simplicity go back to Civ 1.


Last edited by POTUS on 20-12-2003 at 11:51

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 20-12-2003 21:43
Edit/Delete Message Reply w/Quote
#38 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by Shogun Gunner
Why wouldn't you create a regiment of troops armed with nightsticks? Sounds like MPs or riot police to me....

I don't think Sn00py is way out on this. A unit workship doesn't need to be constructed in a way to yield 32,000 unique units, it can be more narrowly defined.

Another thing, you keep saying, how many jet planes can you have in civ? (i've read the same comment from you in other posts) Well, let me say that I would like to have multiple iterations of "standard units"...and not just jet planes, but possibly every military unit. Why wouldn't I want an upgrade path of F-86 Sabre, then a F-4 Phantom, then a F15 Strike Eagle, then a F-22? Sounds like real world...sounds like a good idea.

Don't you ever get tired of the simplicity of Civ? It goes something like...."Great, I got all the techs I need to build Jet Fighters, I'm better than the next Civ" "Oh crap, now he can build the same exact jet plane that I can!" Too simplistic. Every civ must use exactly the same set of construction plans to build planes!

A wider range of "jet planes" opens up a more complex situation of evaluating your enemy would emerge. "My F-86 Sabres(armed with machine guns, not air to air missiles) has to go up against MIG-29 Fulcrums. (armed with advanced fire control computers and high performance air to air missles)." I better mass my planes to have a chance. Instead it's like this... I'm going to send up my F-16 Fighting Falcons against his F-16 Fighting Falcons and since I have 20 and he has 15, I should win." Maybe I'm crazy, but gosh, more options and complexity sound interesting to me.

I can envision a very complex science tree that would dictate a wide variety of building choices. I'm not sure if I would like a "unit workshop" since I've never played SMAC, but I don't see how it can be denied as a "good idea". Especially since your only argument is "I don't like it".


How about a compromise - we can do this, but only if there is no stacked combat

There's actually a point behind that - stacked combat removes most of the tactical element from the game. Putting this in adds to the tactical element in the game. This is pretty pointless with stacked combat.

Personally, I think the level of tactics in C3 are just right. I think that this would vastly increase MM and that the AI would be really bad at it.

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:32
  Old Post 20-12-2003 22:10 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#39 Report this post to a moderator
Support Apolyton buy from Amazon

Well, the stacked combat debate rears its ugly head again.

If the stacked combat is lining up the troops on each side, the ranged units firing, the other units clashing in a series of one on one battles, then yes, that would seem to reduce a series of smaller battles (if you didn't have stacked combat) into one or two massive battes (with stacked combat). Perhaps...

So your argument would be:

1. Stacked combat AND no unit workshop
OR
2. No stacked combat AND a unit workshop

There is some logic there, unless the "tactical minigame" utilizing stacked combat was made very robust.

What I mean is that a stack of troops meets an enemy stack of troops on one tile. Then the tactical minigame opens up.

That one tile (from a strategic perspective) expands to 40 tiles and each tile has unique geographical features. Your one armor unit breaks down into three or four armored companies. You would play a game like Steel Panthers or Panzer Leader.

no, this isn't civ anymore, but I have to admit I would be totally into it if this concept was introduced.

As an aside, I have changed my mind and I am "definatly pro-zeppelin" The comments at the beginning of this thread make a lot of sense about the "rewriting" of history. It's the whole idea of civ....

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 20-12-2003 22:58
Edit/Delete Message Reply w/Quote
#40 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

from my post in the other thread:

quote:
ewwww... reminds me of SW:Rebellion


no tactical minigame, ever

Seeker is offline Seeker
Emperor
London Ontario
Jan 1970
time: 00:32
  Old Post 21-12-2003 00:55 Visit Seeker's homepage!
Edit/Delete Message Reply w/Quote
#41 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

anyone played Warlords IV?

How did the tac mini game work out there?

Kramerman is offline Kramerman
Prince
UT, Austin - The live music capital of the world
Jun 2002
time: 23:32
  Old Post 24-12-2003 05:54
Edit/Delete Message Reply w/Quote
#42 Report this post to a moderator
Support Apolyton

quote:
Originally posted by Seeker
HEAR HEAR!

This is Civ 4 people!!

I want VAST variety and total control!

Vast armies and complex combined arms movements sweeping across vast continents all at my command!

If you want simplicity go back to Civ 1.


Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:32
  Old Post 24-12-2003 06:05 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#43 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by skywalker

no tactical minigame, ever


And that's where the conversation/debate ends with you.

Well, I refute your point with my point: "There better be a tactical game, or else."

So whose point is better? I say mine.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 24-12-2003 06:55
Edit/Delete Message Reply w/Quote
#44 Report this post to a moderator
Support Apolyton or Terrorists Win

If you'd read more of these boards, you'd find out that I have good reasons (or at least reasons) for those statements.

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:32
  Old Post 24-12-2003 06:57 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#45 Report this post to a moderator
Get a bigger avatar today!

I'm reading the same boards you are...

No offense dude... I gave you the

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:32
  Old Post 24-12-2003 20:28
Edit/Delete Message Reply w/Quote
#46 Report this post to a moderator
Support Apolyton, buy Call to Power 2

I like the idea. Kevlar is invented, wrap your many small Helium filled (the reason germany didn't fill the hindenberg with helium is because the US refused to sell it to them for military reasons) with a kevlar overcoat, and you now have a small aricraft carrier that can move around inside of enemy held continents and withstand a lot of small arms fire... of course, even a tank hit with a big missle is just scrap.....

I like the idea of a MOO / SMAC type editor, as long as it looks nice, works nice, and so forth. However, it would radically change the character of the game. MOO I used to actually play to research techs, then add the super weapon to my ships to kill all the badguys. In civ, victory is more production oriented than research. You build the most, you can overwealm the enemy even if they are a bit more advanced than you. (Last night I send 30 immortals against riflemen, and they won 3 cities while my cavelry forces cought up and destroyed the evil sneak attacking Dutch).

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 24-12-2003 21:03
Edit/Delete Message Reply w/Quote
#47 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

quote:
I like the idea. Kevlar is invented, wrap your many small Helium filled (the reason germany didn't fill the hindenberg with helium is because the US refused to sell it to them for military reasons) with a kevlar overcoat, and you now have a small aricraft carrier that can move around inside of enemy held continents and withstand a lot of small arms fire... of course, even a tank hit with a big missle is just scrap.....


Any aircraft in range of small-arms fire would be in range of some somewhat more heavy fire, too and a blimp is a much easier target than a person.

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:32.
Apolyton Time is 00:32.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0482 seconds (91.43% PHP - 8.57% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net