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Vlado
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How does it work? Is it three (or four) units attacking in a row but still with their own values or is it one army that attacks with the highest attack value? If you for example have one spearman in your army with two archers is the part of the attack when the spearman is animated still done with two as attack value(the archers attack value) ?
Edit: Typos.
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Vlado
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So why would anyone want to have mixed armies then. Wouldn't that make the army more or less neither rather then either of?
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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:31
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Ahem... (I'm sure a number of people have been waiting for this )
ARE YOU GUYS CRAZY!!! 
The strongest unit goes first in each battle, with its proportiate share of all remaining hps.
Additionally, with C3C, Armies get a 1/6 bonus (1/4 later).
Let's look at an all vet 2xSword+Pike Army:
That means on defense, the Pike always goes first, initially with the ability to use ALL 4 hps, with defense of 4 before modifiers. It will likely get to elite pretty quickly, btw.
On offense, the two Swords always go first, so that's effectively 8 straight hps, at 4 attack. This Army now moves 2, and has blitz.... in all likelihood you WILL eat up a lot of its hps, and thus having the extra oomph on defense is invaluable.
As pointed out, upgrading with more advanced units is a superb way to leverage all of those hps over time.
CRAZY!!!
Edit:
http://apolyton.net/forums/showthre...?threadid=46197
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Anun Ik Oba
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Grace of God
Sep 1999 time: 00:31
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If early game, I'd probably do a mixed army, two attackers/one defender, backed with support units. Later, I'd specialize more since I'd have more armies from MTradition and just more units all around for O and D support. But I'd still keep the ratio of O armies to D 2 or 3:1.
This, of course, vs. a human player.
Last edited by Anun Ik Oba on 17-12-2003 at 02:42
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vulture
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Leeds, UK
Jun 2001 time: 05:31
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Just to make Theseus' point about mixed unit armies more explicit:
Consider an army of two medieval infantry (one elite*, one veteran) and one pike. You might think this has 9 hp worth of MI and 4 hp worth of pike in it. But the hps are shared out amongst the three units for each battle - so you get attacked, and the pike defends, losing 4 hp (for the sake of argument). Then a second attack comes in. Rather than having the MI defending, the army redivides up its 9 hp, so the pike still has 3 hp left. So you get to use the pikes higher defense for more than its 4 hp. Likewise, you get to use the higher attack of the MI for more than the 9 hp of MI you put in the army. This all falls apart if your army gets beaten in the first combat, but that isn't that common.
So a 2 MI, 1 pike army is very nearly as good as a 3 MI army on attack, and significantly better on defence.
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pauli
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herndon, va, usa
Jan 2000 time: 00:31
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arrian - actually, with pentagon but without academy, it's 5/3/3.
with the academy, it's 6/4/3, but if you still lack horses by the end of the industrial age, you've got bigger things to worry about than the a/d of your ancient cavalry army.
actually, maybe you don't...
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CiverDan
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There is one think to be careful of when using a mixed unit army. Dont attack when you might use all the HP of your attackers. Otherwise u will find yourself attacking with your pike/spear and will likely have a dead army. I have used horseman armies to attack walled cities on a hill with spears and lost 7 HP (not that improbable). If I had a spear (or impi which would make more sense and were Zulu) i am coming close to attacking with the Impi, not that good.
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:31
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AFAIK you still cannot upgrade units in an army.
Armies with mixed units are very useful at the ealriest part of the game. If I get a MGL from say an archer and I make an army, I often have to fill it with mixed units as I do not have enough on hand to do otherwise. I can't wait for troops to get there fromfar away.
I take that army of say sword/archer/spear and now I can take down that town with only one or two defenders with no losses.
Without the army, I still take the town, but I could suffer losses. Since I will probably not have a massive number of units, I do not want to take losses here or I will soon not be able to press the war.
I admit, this is not a common scenario, but I have run into it a few times. They attack me, I do not get a leader and I am hard pressed to attack them. I get that leader and make an army and now I am able to do some real damage.
This is not a scenario for times, when I start a war and have the troops to back it up. It is more for when I am not in such great shape and would have preferred they have not jumped me. If I was strong, they would not have started the war in the first place.
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