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Rellin
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Chicago, Illinois
Jan 2004 time: 05:32
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Long time lurker, forget my old username cause I havn't played Civ3 in a few months until I just got C3C last month, so just made a new one today. I had completely forgotten that I had used AU mod back when I played before, and was directed over here by someone on the Civfanatics forums when I asked a question about build often orders and my memory was refreshed.
Anyway, I await this thread anxiously, as I think the flavours/build often orders are the biggest factors in aiding the AI in making sound production decisions, which in my opinion are really the foundation for a challenging game without insane AI bonuses.
One thing I have found, when I play I make it so I choose what each city builds after completion of the project, but I still set the governor up to what I like to build, like production, trade, offensive/defensive units, science, etc...I have many things selected as "Often" and the rest as never as I will choose those manually.
Seems to me, that the governor many times picks what I want, about 75% of the time actually, which is pretty darn good, it always trys to build some spearmen till there are two in each city, but if I am in monarchy he will try to make a third, but soon as I am at two or three, he will try to build a temple, or a library or whatever, things that I think are necessary to build.
Anyway my point is this, I don't necessarily think that having too many build often items checks is bad because it just makes sure the AI builds those important buildings/units before selecting something less important. By checking multiple often orders, you are just insuring that those things are built before the unchecked items, like air, naval, and artillary units and the more things that are unchecked, the more your leaving up to the somewhat random and misguided AI. Though I don't know how this affects worker and settler production if they are left unchecked or if checked, which I can only imagine is of great importance.
Well, I may be way off base with a lot of what I think, and as I said above, can't wait to hear what people have to say on this issue.
Rellin
Last edited by Rellin on 10-01-2004 at 02:21
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