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dacole
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Oh yes also what time period should I have a game like this on transcend won by? I am a decent player but trying to make myself into a great player. Mistakes I was makeing that I know already,
1. Not beelineing for IA (fixed that real quick)
2. Not useing Free market
3. Not building enough crawlers (need at least three per base before you do anything else)
4. Not useing nerve gas pods (I'm playing immoral researchers attempting to take over the world and I can't commit an atrocity good greif..)
Anyway thanks again
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dacole
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Ok thanks had someone on my continent once, its a pity that it take so long to get orbital insertion...(sigh)
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dacole
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hmm do you have to use sea formers to build land bridges or can you use land formers somehow? Curious does the WP give you the ability to build Mag tubes..never tried that but it seems like it should. How good of an idea is to build a land bridge for a moderate distance spread it out some build cites on it leave one tile away from the other persons land then when drop pods become availiable go to town. Anyway thanks!
Anyway thanks again!
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SynthetGod8
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Dacole,
Land bridges can only be built with land Formers because Sea Formers cannot raise land higher than sea just below sea level.
WP doubles the rate at with Formers raise and lower land (and other things that aren't important to the question). Super Formers also raise land at double rate, so in the end, those Super Formers would raise land 4 x as fast (would that be 2 turns?).
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dacole
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where is the yang thread?
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Mead
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quote: Originally posted by Blake
The other excellent way to attack people on other continents is to wait for mag tubes and super formers and build a nice landbridge over to them. It doesn't take very long at all. Ofcourse with the WP you can invade even earlier, assuming the distant is short.
Land bridges are a fairly common invasion strategy, with magtubes they are way less tedious to invade with than transports, and you get extra land to build bases & boreholes on, and extra shallow water to build kelp/tidals. |
Another way is to use the chop n' drop with using locusts to supplement the droppers to help occupy the bases that are too far away for a non-orbital drop. Locust also help to rapidly take sea bases which can't be dropped into.
Mead
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