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ericdave
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From what is gathered on the forum, i assume that the AI will avoid attacking a stack defended by several high defending units such as infantry, does that apply to cities as well? As observed, AI will always skip arnd to find the least defended city to attack, and when that particular city is bolstered with units the next turn, AI simply turn around .. IS this the Main strategy of the AI? Taking the least Risk? WIll it ever attack a city by virtue of its strategic position, rather than its relative vulnurability?? Thanks.
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mrmitchell
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IIRC, at least in an older version, one of the advantages the AI has is they know your troop strengths at specific locations...so if City X is on the border and defended with 20 Infantry but City Z is 10 tiles in, but undefended, they'll move for City Z instead of City Y.
This can be too easily used to **** around with their strategy...I don't know if it's been removed in C3C yet, or it was in a patch for PtW (or civ3 even? Am I that bad on keeping up with the times?)
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