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hexagonian
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Gnawing on your mind...
Jun 1999 time: 23:32
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No argument there, although Activision's corporate problems, when CTP2 was released, were a lot deeper than concerns to release patches for a single game.
Too many comments made about this CTP/civ debate go like this.
Person 1
'I hate CTP - it sucks!
Person 2
'OK - Why?'
Person 1
'Unconventional units suck'
Person 2
'OK - What about unconventionals don't you like? Was it a good idea but poorly implimented. Was it unbalanced, and if so, would simply changing priority settings/cost/impact effect make it better?
Person 1
'I hate CTP and unconventional units - they suck!
and so on...No explanation as to why its a bad idea, or if there is an explanation, its usually based on preference and not elements of gameplay like strategy/tactics.
UberKrux sounds like he only wants minor tweaks - and is willing to continue to shell out $40-50 to Firaxis for those minor tweaks.
He's the ideal customer in a company's eyes. Minimum effort for maximum payout.
Last edited by hexagonian on 19-12-2003 at 01:36
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Peter Triggs
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Gone Fishin, Canada
Jan 2000 time: 05:32
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quote:
What really sucks are "this or that sucks" posts
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Agreed.
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MrBaggins
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I think its pretty clear that its far from CTP enthusiasts (the dozen active ones on Apolyton) are not the only people who think that many of the concepts introduced are good ideas. Bad implementation doesn't make them bad ideas necessarily. Thats pretty clear on the polls.
As for them being "stupid ideas", stupid is in the eye of the beholder.
I might say that having 300 workers towards the end of a civ game, is far more "stupid" than PW. PW scales seemlessly, workers don't... automation or otherwise.
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Kalius
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Kriegsgewitter
Aug 2002 time: 16:32
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quote: Originally posted by Tiberius
You see, this is why civ3 people won't come here. As long as this forum will have its motto: "Let's base civ4 on ctp rather than civ3" the participation will be appalling at best.
Why don't you start a "ctp3 List" forum? I know I don't want Lawyers or Public Works or other stupid ideas, so I believe my participation to the civ4 list ends here. |
Look. Ideas are ADDITIONS to the original game. It IS being based on Civ 3. However, we, the CtP collective, wish to see some CtP IDEAS that were good to be ADDED to the Civilization IV product IN ADDITION to the heart and soul of the Civilization genre. We are suggesting some things from CtP that were good ideas, but need improving, and that's why we are discussing them here.
As Thomas Edison said, a good idea can only come from multiple bad ideas. Well, If we say "CtP sucks. I like Civ as it is.", what the hell would be the point of this effort if we just don't come up with some radical ideas from other games that could work for Civ. I didn't necessarily like GalCiv, or the workers system from Civ, but you don't see me, or any of the other CtP players posting in every thread saying "Civilization III sucks. GalCiv sucks." "Why?" "Because it was made by Infogreed. They suck. Sid Meier is a jackass". "What makes you think that?" "Civilization III sucks".
Please... grow up 
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:32
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Isn't this thread a bit premature? I mean, isn't CtP2 still in production?
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:32
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quote: Originally posted by skywalker
Huh? Aren't you a little behind the times? |
I thought the kind souls at Apolyton were in the process of finishing up CtP2. Perhaps I was mistaken.
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MrBaggins
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Thats not CtP3 per se, though.
Anything that we might produce will be a patch on CtP2... and thus be at most CtP2.9999, even if its significantly different.
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All times are GMT. The time now is 05:32. Apolyton Time is 00:32. |
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