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Artifex
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Kentucky USA
Apr 2002 time: 05:32
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I'm playing as the Aztecs and got a leader very early. In the first 25-30 turns I had a leader.
Wondering if I should hold onto him and research to the temple of artemis or build an army, fight, then build Heroic Epic.
My last 2 games the Heroic Epic did nothign for me and I never got another leader..even with ALOT of fighting.
Just wonderign hwo you all view the Heroic Epic? Medioce? Great? Sub-Par? Not worth it?
Seems like a big risk to me to burn a leader on this (to make an army so I can build the Epic).
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Artifex
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Kentucky USA
Apr 2002 time: 05:32
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I play on Emperor BTW..
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Artifex
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Kentucky USA
Apr 2002 time: 05:32
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I just got the game and haven't read all the changes. Just learned MGL's don't rush wonders anymore.
After browsing the forums for the past 20 minutes, I just learned how good armies are now so I guess it's a no brainer to build an army. They improved them by leaps and bounds.
What are MGL's good for now besides armies and small wonder rushes (Forbidden Palace)?
Last edited by Artifex on 21-12-2003 at 00:15
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Nor Me
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No, the Heroic Epic isn't worth it early compared to 200-shield cost wonders so that shouldn't be why you choose an army. In my last game, I'm fairly sure I should have used my 2nd MGL to rush the Heroic Epic for this reason.
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:32
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The answer, IMO, is "it depends."
It was even more true in PTW, when GLs could rush great wonders. Now, there are basically two uses for them: armies and rushing small wonders (includes FP and Palace moves).
So, my Conquests leader decision tree looks like this:
Is my FP built and/or is my Palace where I want it? If yes, build army. If no, use leader to rush FP or Palace move.
Given the FP corruption bug in the original release, there is only 1 choice left: armies.
I wouldn't prioritize building the HE, especially not in the very early game when shields are soooo precious.
If I got a MGL in Conquests in the first 30 turns of the game, I'd probably make an army, but not load anything into it yet.
The weakest unit I'd put in an army would be archers. A 3x archer army gets these stats: 3.1.2, because of the army combat bonus.
Better yet, however, is the 3x swordsman army: 4.3.2.
-Arrian
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flipside
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for Sean Marcelo
Jun 2003 time: 05:32
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Yep. Kill 'em all with armies.
Generally more leaders allowing you to centralise your new found empire.
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Capt Dizle
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What changed in C3C that makes it necessary to have armies? In PTW you can easily rush the board without any.
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