Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > No more workers - bug or feature?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
AngelusMortem is offline AngelusMortem
Settler

Dec 2003
time: 05:32
  Old Post 22-12-2003 04:04
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
No more workers - bug or feature? Put an end to popups!

Hello
I have a strange bug thingy i need help with.

Civ 3 PTV v1.27f
I edit the mod, so theres no coruption. Everyones nice and gives my the cash :-)
Then i change the huge size to 256x256. or the max anyway.
Wich is nice, coz i want a huge game, with no coruption.
I just found out that i cant have more than a totatl 512 cotys?
wich suxors bigtime.
none the less.
I wil have to rescale the map then.

My problem lies elsewhere.
When i have playd for ages. or more like 20 hrs. And have some 100 cities or so. And theres stil not near 512 cities on the map.
i suddenly cant build Warriors. Then it corupts workers after a few turns and then archers and so on.
I have playd many games, from the start. or loaded again 10 or 20 turns earlier, and the bug apears at more or less random turns about 90ad or 110ad. +-some
At that point i have about 90-100 workers, and allmost the same warriors.
is this a known problem?
or is it caused by my moding?
My machine can handle it, 2GHz and loads of RAM and HDspace.
Is there a max unit count? I have never heard about that.
Its kinda ruening the game.
I have playd like 4 full games, from the start, and they all bugg at that stage in time. Not any set amount of units, and not a set tick.
Im at different teck lvls every time. and so is the puter.
i havnt found any common denominator exept the 90+ workers and the AD part.

I am wondering if its something wrong with everything. I have allso reinstalled from scratch. the Civ and the PTV.
All legaly baught to make thatclear. No ripping or cracking errors involved.

What can i do? I wantthat fully covered nation, with loads of wokers and stuff. who can build me into gloory.

I can stil make other units, and make citys or setlers.
But its a eskelating error from the botom up it seems. Strangely ut doesnt effect setlers.

HELP.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:32
  Old Post 22-12-2003 04:27
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Enter the AD-FREE zone

I think there is a unit limit and it is hardcoded. I thought it was 4096, so if it is, that should not be the problem. I know some have had 300 workers. I have had 24 civ games were some civs had about 400 troops.

If you have 100 cities, then between you and the rest of the civs, you could be close to the unit limit.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:32.
Apolyton Time is 00:32.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0266 seconds (84.93% PHP - 15.07% MySQL) with 29 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net