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Stu White
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Victor, if you want me to take over for your too-often-late Germany, I will PROBABLY accept -- once I know some more details.
In the meantime, why don't you go ahead with the obvious build of Army Munich. If I'm not mistaken, it's a no-brainer -- England's in Kiel, I'm in Berlin, so only Munich is available, and I certainly can't build a fleet there.
So it's either that or waive the build, and waiving it would be a very bad move.
I think about all I have to know before I commit to the position are some simple details. Are you using email or IRC chat for your press communication? (I'm not set up for chat.) How long are your deadlines between moves? Is it a standard game or are there some variant rules I should be aware of?
That's all I can think of for now. I do want to compliment you guys for a great looking map, though. Best I've seen yet.
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Stu, check with Victor on this, but he just informed me that the army shown in Berlin did not retreat from Kiel to Berlin, but OTB. Therefore the map has been updated, and I beliew NOW you owe the GM a build.
BTW, I'm playing Turkey in this game. You can find my e-mail address (and those of other players) by clicking on the profile button on the top of their posts. But to save you the step, my e-mail is RUFFHAUS8@aol.com. That screen name works for AIM (instant messages) as well. Most Apolyton players have ICQ for chat. The address numbers for ICQ can be found on the profiles as well.
I believe the current player roster is:
Austria - Hacksaw
England - Boshko
France - Napoleon Bonaparte
Germany - Stu White
Italy - Snowfire
Russia - LordStone1
Turkey - RUFFHAUS8
GM - Victor Galis
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I'm still here, I'm still here. Sorry I'm late. If Victor wants a retreat I can get it to him.
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Stu White
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Hey, Barbarossa. Sounds like we just heard from an interested party. And since I didn't see your name on the list of players, I've got to assume you're the old Germany.
Victor, what do you want to do? I'm cool either way. The game sounds like it'd be fun, but do you really want to boot Barbarossa from the game?
Your call. Just let us know.
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Stu White
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OK, Victor, fine by me. Especially in a game with press, getting a replacement when you don't really need one can make some really jarring changes to the game. So I've gotta agree with your call.
No rush on finding another game for me as a replacement player. You've got my email address in case something turns up. And besides, what I was *really* looking for was even *more* of a mercy position than Germany in this game. Germany's still got a good chance here, after all. Even if the momentum is swinging hard against him.
For my first try in a game on these Apolyton forums, I basically want a position that's really got virtually *no* chance to survive.
I shouldn't have long to wait, since those are usually the first kinds of positions to go begging, and the hardest to fill -- not many people want a position they can't win with.
Or maybe I'll dig up a game on my own, if I root around in the Apolyton forums enough.
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Stu White
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Thanks, Victor, I'll definitely look for that temporary position in the Alien Dip game. (Once I read up on the rules for how it works.)
One of the reasons I like the "loser" positions when I'm trying something new is that if I decide it's not to my taste, then I'll probably die in a year or two anyway. So it's kind of like sticking my toe in the water instead of jumping in headfirst to a position that takes a *long* time to play.
This temporary position is great for the same reason.
The other reason I like "loser" positions is that I never get down on myself when I die. (What else could I have done in that position except die?) But when I *start* a game from the beginning, then when I die I *know* it was my own damn fault. (Ouch)
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Victor Galis
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in exile
Jul 1999 time: 00:13
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"The other reason I like "loser" positions is that I never get down on myself when I die. (What else could I have done in that position except die?) But when I *start* a game from the beginning, then when I die I *know* it was my own damn fault. (Ouch)"
-Well, not alwyas. In one game I really didn't have much choice. I was Austria I got stabbed by IR first year, and was cut in half, there was not much I could have done to prevent that, I mean I was talking to both and I didn't see it comming (well maybe the Russia thing, but...) So I was stuck with Vienna and three Balkan centers and a pair of enemies, and a Turkey which smelled blood I lived just long enough, to die around the time England needed to be replaced, so I took a 7 center England to 10 centers in one turn, and am slowly pushing back the French Italy has a small chance of outrunning me. It's a game of who can kill their enemy faster to get 17 SCs, and then who can grab that one extra SC.
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Stu White
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Victor Galis wrote:
-Well, not alwyas. In one game I really didn't have much choice. I was Austria I got stabbed by IR first year....
I reply:
I was about to add something similar. I might be able to convince myself it's not my fault if I start with Italy -- and maybe even Austria (the power that makes you paranoid because they really ARE out to get you).
So how do you choose who gets which power when you start a game? On the only thread I could find where a game was starting, one guy just said, "I'll take so-and-so." And the next guy did likewise.
So in a standard game the last guy in gets the one nobody else wants? Poor guy.
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