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girlfight_club
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on an alternate Chiron
Feb 2004 time: 05:32
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quote: Originally posted by The Mad Monk
Okay, at the time I said that, the frames were actually a mess, but they were moving, and I could (mostly) figure out what they were, so I chalked it up to skipping setting the colors to the game palette.
Well, since then, I have set the color to the game pallette, but now everything looks worse. Is there yet another palette I have to use, or am I doomed to something akin to greyscale? |
Hay Mad Monk--
This is my first post on Apolyton, but I've been working on this very thing this week for my SMAC mod, and I think I can help with your prob.
The game palette ain't the .flc palette.
Networknode.org has a fix posted, tho you may have missed it, since it's buried in with other instructions:
quote: If you can't load this photoshop pallette you need to extract a pallette from this .pcx file - thanks to Jon Thomas for the idea! |
(http://www.networknode.org/downloads/sample-pcx.zip)
Download this file, extract the palette, and yer off! Worked for me.
(I used both the duotone, then ratched up the blue in RGB Variations before scanlining. Tho I PS on Mac, but PC for SMAC.)
Good Luck!!
GFC
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