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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Extra former and 3 pop city??
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Leusugi is offline Leusugi
Settler

Jun 2003
time: 05:32
  Old Post 25-12-2003 04:30
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#1 Report this post to a moderator
Extra former and 3 pop city?? Put an end to popups!

Hello, I recently played a lan game with my friend and to our surprise we started out with a former, extra soldier, and the first city we built started with 3 pop and several buildings.

We wanted to start with minimum units and pop like in SP; is there any way to stop the extra units from appearing?

Secondly, why do you sometimes start with 1 colony pod only? Wouldn't this make it unfair when everyone else gets 2?

Lazerus is offline Lazerus
King
Empires were built by dictators, not democracies.
Jul 2002
time: 05:32
  Old Post 25-12-2003 04:37
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Because you're playing an IP game, it always starts like that, since everything is real time these extra units are intended to speed up the early game where not much happens.
If you want to disable it you'll have to create a scenario with just the regular units and load that up.
As for the starting with 1cp where others get 2 im not sure, maybe a bug ? but i think ive seen it happen aswell.

Blake is offline Blake
King
Brainfallocatione
Oct 2000
time: 17:32
  Old Post 25-12-2003 06:39
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I believe that everyone always gets 2 CP's on Thinker and Transcend levels, but it may be variable at easier difficulties.

Leusugi is offline Leusugi
Settler

Jun 2003
time: 05:32
  Old Post 25-12-2003 13:44
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Thank you for the replies, as I probably wouldn't have thought of the scenario solution.

So far I've been playing on Librarian level only (heard it is the "fair" option) but I hope to move to the higher ones as I get better.

Leu

Enigma_Nova is offline Enigma_Nova
King

Nov 2003
time: 14:32
  Old Post 25-12-2003 17:18
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Transcend is OWNABLE.
The AI is pretty stupid

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