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da_hal
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back in the day, the manual provided most of the graphics. computers couldn't put together sprites in a way that was recognizable, so the manual had to tell you about the dungeon, forest, monsters, etc.
imho, the manual is a seperate art form from the game. if all you want to do is fool around, then the manual is meaningless. but, if you try to look at the big picture, and see a particular game as meaningful and historic, then sure, the manual is important.
personally, i don't have 90% of my games anymore (do to a tape drive mishap in the mid 90's.) But, i still recall a lot by looking at the manual. i wish i took better care of them for collecting reasons, but the memories suffice.
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