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Game Manuals (Time out:0 days after 26-12-2003, 12:37)
I read every page and appenix before playing
I read most of the important stuff like interface and setup before playing
I dive right into the game but use the manual for reference during the game
I dive right into the game and never look at the manual
I burn the manual for firewood
obligatory banana option
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Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:32
  Old Post 08-02-2004 13:02 Visit Dis's homepage!
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#61 Report this post to a moderator
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I used to be a manual junkie. But being as there aren't any good manuals anymore, I rarely pay attention anymore. I still read them.

da_hal has reminded me of the old 80's game like Bard's Tale. The manual (and the box even) had the layout of the city. They were more useful back then.

Imran Siddiqui is offline Imran Siddiqui

Deity
The Potterverse
Jan 1970
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  Old Post 08-02-2004 13:26
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quote:
it just shows they're wasteful and perhaps unable to make a comprehensive in-game help system.


Of course not, you snob. Since it is an afterthought more often than not, a large manual shows that they are dedicated to giving you a great game experience. Those companies which have given large manuals have shown themselves to be some of the best ones.

DrSpike is offline DrSpike
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  Old Post 08-02-2004 14:49
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Probably some truth in that; I think most agree here.........manuals are usually shoddier nowadays, and some but certainly not all of the slack has been taken up with in-game tutorials.

Imran Siddiqui is offline Imran Siddiqui

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  Old Post 08-02-2004 15:21
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And, of course, a great manual doesn't mean bad in-game tutorials. One need only look at Baldur's Gate or Fallout for that.

I wish more manuals had more backstories and fun things like that as well. Those are really fun.

Case is offline Case

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Feb 2000
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  Old Post 08-02-2004 15:37 Visit Case<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Imran Siddiqui
I wish more manuals had more backstories and fun things like that as well. Those are really fun.


I take it that you're the only person in the world that read the first part of the Homeworld Manual then


Incidently, my award for the most over the top manual of all time goes to that for Microsoft's Close Combat 1. For no obvious reason, that puppy included a 40 page history of WW2.

Hueij is offline Hueij
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May 1999
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  Old Post 08-02-2004 15:48
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First time I bought a game was Elite for the C64. It came with a comprehensive manual and a short novel playing in the Elite universe. I loved it.

Later a friend of mine owned Civ 1. It looked impressive so I borrowed the manual and read it front to cover in one sitting. Whoa!

Yeah, I really miss those manuals...

DrSpike is offline DrSpike
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  Old Post 08-02-2004 16:14
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Well, complex games make up less proportion of the total, and simple with nice eye-candy (and small manuals!) are the watchwords. Alas the golden age of the true gamer is over. We must just take what scraps we are thrown. You all know who to blame.

Skanky Burns is offline Skanky Burns
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Aug 2001
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  Old Post 08-02-2004 17:30
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Gaming started to go downhill before "Sunday Gamers" were a force.

DrSpike is offline DrSpike
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  Old Post 08-02-2004 17:41
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There were always some shallow games, but the proportion has followed the rise of the Sunday gamer almost perfectly.

Skanky Burns is offline Skanky Burns
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  Old Post 08-02-2004 18:03
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Maybe the Sunday gamer came about because shallow games soon became all that was on offer?

DrSpike is offline DrSpike
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  Old Post 08-02-2004 18:09
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I think my direction of causality is more believable.

General Ludd is offline General Ludd
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Aug 2001
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  Old Post 08-02-2004 18:12
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quote:
Originally posted by Imran Siddiqui
quote:
it just shows they're wasteful and perhaps unable to make a comprehensive in-game help system.


Of course not, you snob. Since it is an afterthought more often than not, a large manual shows that they are dedicated to giving you a great game experience. Those companies which have given large manuals have shown themselves to be some of the best ones.


Snob? I'm not the one taking a pseudo-literary stance here.

Master of Orion 3 had a good manual. Lot's of back story, very readable, ect... It's a good thing that they where so dedicated and cared so much about giving a great gaming experience.

And then there's a game like Deus Ex. I mean, did it even have a manual? Clearly, they didn't care about giving a great gaming experience at all.

Adagio is offline Adagio

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Jun 2001
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  Old Post 08-02-2004 18:14
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Talking about fun manuals, I just remembered reading the first two pages of the manual to Theme Hospital... great story... didn't teach me anything about the game though, but fun nevertheless

Dis is offline Dis
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  Old Post 09-02-2004 00:30 Visit Dis's homepage!
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Tired of ads?

well the point is moot anyways.

With the restricted size of game boxes, is it still possible to include a great game manual now days?

DrSpike is offline DrSpike
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  Old Post 09-02-2004 00:42
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That is a factor I'd say. They could put it on the cd of course, but some people here would prefer a chunky manual to a file on their cd I think.

MattH is offline MattH
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Jul 2002
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  Old Post 09-02-2004 01:56
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quote:
Originally posted by Dissident
well the point is moot anyways.

With the restricted size of game boxes, is it still possible to include a great game manual now days?


Yes, it sure is. Sim City 4 (small box) included a decent manual. I say decent because it was short and expected people to already know SC concepts.

NWN came with an inch thick spiral-bound manual, listing all the spells, classes, tables, etc.

Imran Siddiqui is offline Imran Siddiqui

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  Old Post 09-02-2004 03:43
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quote:
I take it that you're the only person in the world that read the first part of the Homeworld Manual then


Oh, I've never really played Homeworld.

quote:
Incidently, my award for the most over the top manual of all time goes to that for Microsoft's Close Combat 1. For no obvious reason, that puppy included a 40 page history of WW2.


SWEET!

quote:
Later a friend of mine owned Civ 1. It looked impressive so I borrowed the manual and read it front to cover in one sitting. Whoa!

Yeah, I really miss those manuals...


Me too . Civ 2's was great as well.

quote:
Master of Orion 3 had a good manual. Lot's of back story, very readable, ect... It's a good thing that they where so dedicated and cared so much about giving a great gaming experience.


I never bought Moo3, so I can't analyize how good the manual was. One game that sucked with a good manual... man, that really proves your point .

quote:
And then there's a game like Deus Ex. I mean, did it even have a manual?


Yes it did... it wasn't horrible, but nothing great either.

And I don't know why you brought it up, Deus Ex, while being a good game, had a sub-par tutorial / in game help. A lot of stuff was just trial-and-error if you hadn't read the manual.

quote:
NWN came with an inch thick spiral-bound manual, listing all the spells, classes, tables, etc.




--

The best manuals were definetly the Interplay RPGs. Fallout 1 & 2, Baldur's Gate 1 & 2, Planescape: Torment. GREAT manuals. Morrowind could have used a better manual, perhaps with a nice history of the world (in addition to the history in the books).

Man, I miss those great manuals.

SpencerH is offline SpencerH
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Feb 2002
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  Old Post 09-02-2004 23:21
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quote:
Originally posted by Hueij

Later a friend of mine owned Civ 1. It looked impressive so I borrowed the manual and read it front to cover in one sitting. Whoa!

Yeah, I really miss those manuals...


The fun part of the civ 1 manual was the 'anti-piracy' protection. Prior to buying it I had an *ahem* unauthorized version *ahem* so I had to try to figure out the answers to the questions. I played it so much I eventually knew them all

Adagio is offline Adagio

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Jun 2001
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  Old Post 10-02-2004 00:27
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You should have *ahem* a better version *ahem*, mine didn't have this problem...

As I later bought the game, I never actually played the original version... why risk that it might get destroyed, if you've got another copy

Case is offline Case

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Feb 2000
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  Old Post 10-02-2004 15:46 Visit Case<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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Ah, how the phrase 'anti-piracy protection' brings back happy memories of reading tiny black numbers printed on red cardboard.

DrSpike is offline DrSpike
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  Old Post 10-02-2004 15:50
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Though Monkey Island was so funny it managed to even get a laugh from its copy protection. I still smile at the Lame-O-Copy protection system.

Adagio is offline Adagio

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Jun 2001
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  Old Post 10-02-2004 15:52
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Never played it... how was it?

DrSpike is offline DrSpike
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  Old Post 10-02-2004 16:07
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The same style as those 'wheels' where you align stuff and read a code, but they were just taking the mickey.

Case is offline Case

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*Pulls old Monkey Island Box off the shelf*

When the game opened you were presented with the picture of a pirate and asked you the year the pirate was hanged in. You then matched up the top and bottom of that pirate's picture on a cardboard wheel that came with the game. When you did so the date the pirate was hanged appeared in a little hole in the wheel.

Adagio is offline Adagio

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Jun 2001
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  Old Post 10-02-2004 16:21
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nice

Grumbold is offline Grumbold
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Mar 2000
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  Old Post 10-02-2004 17:30
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I love reading manuals that have useful information in them. There's nothing worse than a manual to a detailed game that leaves out the important stuff because they want to flog a strategy guide.

Dis is offline Dis
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just got done reading most of the BG2 PDF manual. I had never read that manual despite playing that game through a few times. I never had the paper manual, didn't realize I had a pdf file.

While a PDF is better than nothing, I still miss books. I really feel like that person in Vault City in Fallout 2 who misses the day of books before everything went on holodisk . There's just something natural flipping pages back and forth.

BTW does anyone know how you can go to a specific page with acrobat reader? The BG2 manual is 266 pages, it takes a long time going through one page at a time- even with the mousewheel or the arrows down at the bottom.

Grumbold is offline Grumbold
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  Old Post 11-02-2004 05:04
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Document - Go To Page or just ctrl-N should do it.

Traianvs is offline Traianvs
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Belgium, land of plenty (corruption)
Jan 2000
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  Old Post 11-02-2004 05:49
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Stonekeep, a great game, had a decent manual.
More importantly: in the box was included a book "Thera's Awakening" which gave a background of the game. Very impressive, just like the game btw! I like it when developers do that, but I understand it's rather difficult to write a book along with your game.

hexagonian is offline hexagonian
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Jun 1999
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  Old Post 13-02-2004 00:29 Visit hexagonian's homepage!
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What I miss is the tech tree posters that often came with the games.

...and yeah, I read the manuals - most of the time before I even load up the game on my system. Just to get a basic feel of what to expect when I do start playing...

 
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