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geniemalin
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After a while of playing C3C I was getting bored and missing my design workshop and social engineering screen, so decided to go back to Alpha Centauri.
I'm having so much fun. Economic victory as the cowardly wealth-grubbing Morganites, mind-worm conquest as a Green Fundamentalist Deirdre, drop-probe warfare as Miriam...
What an opportunity they missed in Civ3 to learn from AC! What a chance for BR to step up to the plate and give us SMAC2 !
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Capt Dizle
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The current stable of hacks at Firaxis wouldn't recognize a good game if you shoved it up their kazoos.
With Civ3 they tried to make a game wherein the AI would be competitive with the human player and ended up with a game that has as much charisma as 10100101010010010101100101100011000100010010100001
0101101010100100101000001010011110010101
10100101010010010101100101100011000100010010100001
01011010101001001010000010100111100101011010010101
00100101011001011000110001000100101000010101101010
10010010100000101001111001010110100101010010010101
10010110001100010001001010000101011010101001001010
00001010011110010101101001010100100101011001011000
11000100010010100001010110101010010010100000101001
11100101011010010101001001010110010110001100010001
00101000010101101010100100101000001010011110010101
10100101010010010101100101100011000100010010100001
01011010101001001010000010100111100101011010010101
00100101011001011000110001000100101000010101101010
10010010100000101001111001010110100101010010010101
10010110001100010001001010000101011010101001001010
00001010011110010101101001010100100101011001011000
11000100010010100001010110101010010010100000101001
11100101011010010101001001010110010110001100010001
00101000010101101010100100101000001010011110010101
10100101010010010101100101100011000100010010100001
01011010101001001010000010100111100101011010010101
00100101011001011000110001000100101000010101101010
10010010100000101001111001010110100101010010010101
10010110001100010001001010000101011010101001001010
00001010011110010101101001010100100101011001011000
11000100010010100001010110101010010010100000101001
11100101011010010101001001010110010110001100010001
00101000010101101010100100101000001010011110010101
10100101010010010101100101100011000100010010100001
01011010101001001010000010100111100101011010010101
00100101011001011000110001000100101000010101101010
10010010100000101001111001010110100101010010010101
10010110001100010001001010000101011010101001001010
00001010011110010101
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Enigma_Nova
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Are Firaxis so low, or do they just realise that many people are so gullible?
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VitalyB
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Israel
Nov 2001 time: 07:32
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That reminds me that for a VERY long time (9th - 10th grades) I was sure that "Designed by Bryan Reynolds" means that he designed the main menu of the game or at most the graphics.
I just couldn't figure out what this Bryan's doing on the main screen under the giant "Sid Meyer" letters.
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Enigma_Nova
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Infinite factions would OWN.
We could have a polywide attack frenzy!
Diplomacy would be good, and I'd also like tactical modifiers on some of the units, beyond AAA and artillery.
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VetLegion
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I played some SMAC not long ago too, you could call it rediscovering since I never played much of it before. Game has this certain "we sat down and thought about this" feel to it.
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