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Arnelos
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of the Free World
Sep 2002 time: 00:32
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quote: Originally posted by BigFree
Trip tells me, in chat, that Arnelos and "especially" nye want all 3 Consuls and the MoW present to play the turn.
What the heck?!?
Our Con was specifically set up so that we don't have to have all three present. Is there something very important going on this turn that needs all three to be here to play it?
I don't want to hear about this stuff in the future as the turn arrives. If there's special circumstances for this turn, then we should have been told about it ahead of time. |
NYE did indeed want this and I agreed that IN WARTIME, it makes sense to try to do this each turn. During war, our turns are important enough (and the pace of play slow enough) that we can perfectly afford to set a standardized time so that all of the Consuls and the MoW can be present for chat.
In peacetime, things are different. The nation is able to make long-term plans that the Consul handling the save in chat merely has to execute each turn. Turns run quickly, there arne't too many critical decisions to make IN CHAT, and we can afford for there to even be only 1 Consul present.
So, the way I see it, I agree with NYE that attempting to have most of the cabinet present for war chats, where critical decisions affecting the future of the nation are made IN CHAT, is a good policy. In peacetime, I'd think we don't need so many.
Does that not make sense?
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