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Artifex
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Kentucky USA
Apr 2002 time: 05:32
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Is it an exploit playing as the mayans and using the javilineer to take on Barbs and getting tons of workers this way? I wonder if thats a cheat.
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Antrine
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I do to!!
However, within what appears to be current coded framework I would like to see these changes...
1) Barbarians raise cities! It can be a stepped process like two pop point per hit, plus one improvement and take gold until the city is reduced to rubble. Make it hurt three different ways, otherwise what real threat are barbarians?
2) Have barbarians gain in battle experience so that they can become a roving 'elite' terror!
3) Same with ships, excepting that they should also repair at sea or close up next to a camp on a coast tile, since porting them does not appear viable.
4) The 'raging' setting needs an 'editor' control. To wit; setting of the frequency of raging horses (advanced barbs) and the 'number' of same. Also whether it be every 2nd or 3rd camp, certainly not always all of them everywhere at once. And not 20-40 only, this number needs be 'setable'.
BARBARIANS are critical for the culture of game play.
Let this be a priority.
Sincerely,
Antrine
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